Economic Investment
Banish uncertainty: invest in the kingdom's future.Bretonnian society looks down on progress, for such things may lead to ‘undesirable’ changes to the balance of power. This makes for a haphazard economy which does not stockpile goods when it would perhaps be sensible to do so. Generally, trade is what keeps the kingdom going, with nobles dealing with the merchant class when necessary in order to obtain the goods they need and trading wine and textiles in return. Of course, the village communities who do all of the actual production work do not benefit from this – diffusion of wealth being an alien concept in such a staunchly feudal society. Those landowners whose local industries may be suffering simply drive their peasants harder until the profits made are high enough to keep them in the manner to which they are accustomed – as is their noble birthright of course.
- Growth: +4 (faction_to_province_own_unseen)
- Income from Settlement buildings: +3% (faction_to_region_own_unseen)
Military
Technology Key tech_dlc07_brt_economy_start |
Technology Name Economic Investment |
Node Key tech_dlc07_brt_economy_start |
Node Set brt_mil |
Node Set Name Military Tier 7 |
Tier 6 |
Research Points 500 |
Cost per Round 0 |
Food Cost 0 |
Enable Technology |