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Ancient Beast-Paths
Lost ruts - long-forgotten ways once trod by hoof - have been revealed; the Bray-Shamans urge their use.The Beastmen have been traversing the deep forests for countless generations. And so the beast-paths have formed, deep ruts hidden in the undergrowth that even the huntsmen of the Empire would struggle to discover. Some beast-paths fall out of use, lost for generations, only to be discovered again by Ungor trackers many years later. These ancient ways are seen as a boon by the Bray-Shamans, their use encouraged to prevent such routes falling into ignorance once again.
Evasion chance when using a beast-path: +20% (faction_to_character_own_unseen)
Research rate: -5% (faction_to_faction_own_unseen)
Military
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Technology Key tech_dlc03_bst_ancient_paths |
Technology Name Ancient Beast-Paths |
Node Key tech_dlc03_bst_leadership_2 |
Node Set bst_mil |
Node Set Name Military Tier 2 |
Tier 1 |
Research Points 700 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |
Enable Technology |