Left Panel
![Exploit Criminals](images/warhammer2/campaign_ui/technologies/wh2_skv_tech_exploit_criminals.png)
![Unknown Skaven Clan](images/warhammer2/flags/wh2_main_skv_unknown_clan_hef/mon_24.png)
Exploit Criminals
It's difficult to imagine the Skaven concept of malfeasance, but it must exist; ‘criminals’ are put to work, as an alternative to an agonising death.Hero action cost: -20% (faction_to_character_own_unseen)
Hero recruitment cost: -33% (faction_to_province_own_unseen)
Military
![]() |
Technology Key tech_skv_3_7 |
Technology Name Exploit Criminals |
Node Key tech_skv_3_7 |
Node Set skv_mil |
Node Set Name Military Tier 4 |
Tier 3 |
Research Points 800 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |
Enable Technology |