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![Archery Prowess](images/warhammer2/campaign_ui/technologies/wh2_hef_tech_archery_prowess.png)
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Archery Prowess
It takes centuries to become this good, but the Asur have time on their side.Reload time reduction: +15% for Archers and Lothern Sea Guard units (faction_to_force_own_unseen)
Military
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Technology Key tech_hef_0_07 |
Technology Name Archery Prowess |
Node Key tech_hef_0_07 |
Node Set hef_mil |
Node Set Name Military Tier 2 |
Tier 1 |
Research Points 400 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |
Enable Technology |