Left Panel
![Daylight Denied](images/warhammer2/campaign_ui/technologies/wh2_def_tech_never_see_daylight_again.png)
![Cult of Excess](images/warhammer2/flags/wh2_main_def_cult_of_excess/mon_24.png)
Daylight Denied
Being beaten, half-starved and kept perpetually in darkness coaxes the very best work from the enslaved.Income from slaves: +10% (faction_to_province_own_unseen)
Income from Iron Mines, Gold Mines and Stone Quarries: +15% (faction_to_region_own_unseen)
Military
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Technology Key tech_def_1_2_3 |
Technology Name Daylight Denied |
Node Key tech_def_1_2_3 |
Node Set def_mil |
Node Set Name Military Tier 6 |
Tier 5 |
Research Points 800 |
Cost per Round 0 |
Food Cost 0 |
Require Technology |