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Ellyrion Faction
Ellyrion Skills
Damned Paladin Skills
Damned Paladin Skills
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Actions [HIDDEN]
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin)
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin)
Blade Master
(wh_main_skill_all_all_self_blade_master_starter)
(wh_main_skill_all_all_self_blade_master_starter)
The Cold Blade
(wh2_dlc11_skill_cst_damned_paladin_unique_0)
(wh2_dlc11_skill_cst_damned_paladin_unique_0)
{{tr:agent_action_name_spread_public_order}}
(wh2_main_skill_all_hero_passive_spread_public_order)
(wh2_main_skill_all_hero_passive_spread_public_order)
Devastating Charge
(wh_main_skill_all_all_self_devastating_charge)
(wh_main_skill_all_all_self_devastating_charge)
Damned Rage
(wh2_dlc11_skill_cst_damned_paladin_unique_1)
(wh2_dlc11_skill_cst_damned_paladin_unique_1)
Deadly Onslaught
(wh_main_skill_all_all_self_deadly_onslaught)
(wh_main_skill_all_all_self_deadly_onslaught)
{{tr:agent_action_name_assault_garrison}}
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
Full Plate Armour
(wh_main_skill_all_lord_self_full_plate_armour_2)
(wh_main_skill_all_lord_self_full_plate_armour_2)
Barded Warhorse
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse)
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse)
Stoic Death
(wh2_dlc11_skill_cst_damned_paladin_unique_2)
(wh2_dlc11_skill_cst_damned_paladin_unique_2)
{{tr:agent_action_name_assassinate}}
(wh2_main_skill_all_hero_hinder_agent_assassinate)
(wh2_main_skill_all_hero_hinder_agent_assassinate)
Hard to Hit
(wh_main_skill_all_all_self_hard_to_hit)
(wh_main_skill_all_all_self_hard_to_hit)
Lady’s Mantle
(wh_main_skill_brt_all_unique_ladys_mantle)
(wh_main_skill_brt_all_unique_ladys_mantle)
Evanesce
(wh2_dlc11_skill_cst_damned_paladin_unique_3)
(wh2_dlc11_skill_cst_damned_paladin_unique_3)
{{tr:agent_action_name_assault_units}}
(wh2_main_skill_all_hero_hinder_army_assault_units)
(wh2_main_skill_all_hero_hinder_army_assault_units)
Immortality
(wh2_main_skill_all_immortality_hero)
(wh2_main_skill_all_immortality_hero)
Deadly Blade
(wh_main_skill_all_all_self_deadly_blade)
(wh_main_skill_all_all_self_deadly_blade)
Specialist
(wh2_main_skill_all_hero_reduce_action_cost)
(wh2_main_skill_all_hero_reduce_action_cost)
Foe-Seeker
(wh_main_skill_all_all_self_foe-seeker)
(wh_main_skill_all_all_self_foe-seeker)
Wound-Maker
(wh_main_skill_all_all_self_wound-maker)
(wh_main_skill_all_all_self_wound-maker)
Scarred Veteran
(wh_main_skill_all_all_self_scarred_veteran_2)
(wh_main_skill_all_all_self_scarred_veteran_2)
Indomitable
(wh_main_skill_all_all_self_indomitable)
(wh_main_skill_all_all_self_indomitable)
Blade Shield
(wh_main_skill_all_all_self_blade_shield)
(wh_main_skill_all_all_self_blade_shield)
Damned Paladin Skills (25) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh2_main_skill_all_hero_assist_army_replenish_troops) {{tr:agent_action_name_replenish_troops}} Those in the army can find succour or be replenished by the power of this champion. |
1 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 3% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 7% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 12% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
2 |
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin) Actions [HIDDEN] |
1 |
[hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) |
||
3 |
(wh_main_skill_all_all_self_blade_master_starter) Blade Master This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +5 (character_to_character_own) |
||
4 |
(wh2_dlc11_skill_cst_damned_paladin_unique_0) The Cold Blade The blades of the dead cut deep and true, thrusted with endless supernatural strength. |
1 |
Enables frostbite attacks (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +6 (character_to_character_own) |
||
5 |
(wh2_main_skill_all_hero_passive_spread_public_order) {{tr:agent_action_name_spread_public_order}} The sight of this warrior, their stature, import or infamy, can have a calming effect. |
1 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 1 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 2 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 3 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
6 |
(wh_main_skill_all_all_self_devastating_charge) Devastating Charge Some creatures charge home with such fury that the very ground shakes beneath their feet. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Charge bonus: +6 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Charge bonus: +16 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Charge bonus: +30 (character_to_character_own) |
||||
7 |
(wh2_dlc11_skill_cst_damned_paladin_unique_1) Damned Rage He fights for a life once led now lost, brutally raging against the dying of the light. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Bonus vs. Infantry: +6 (character_to_character_own) Melee attack: +6 (character_to_character_own) |
||
8 |
(wh_main_skill_all_all_self_deadly_onslaught) Deadly Onslaught The war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop. |
1 |
Ability: "Deadly Onslaught" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
9 |
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison) {{tr:agent_action_name_assault_garrison}} "If they know I'm coming then more's the better!" |
1 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 5% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 15% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 30% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
10 |
(wh_main_skill_all_lord_self_full_plate_armour_2) Full Plate Armour Full-Plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Armour: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Armour: +8 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Armour: +15 (character_to_character_own) |
||||
11 |
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse) Barded Warhorse The finest horses in the Old World, bred for their endurance and fiery temperament, barded for further protection. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Mount: Barded Warhorse (character_to_character_own) |
||
12 |
(wh2_dlc11_skill_cst_damned_paladin_unique_2) Stoic Death "Today is a good day to die; after all, who wants to live forever anyway?" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +12% (character_to_character_own) Hit points: +8% (character_to_character_own) |
||
13 |
(wh2_main_skill_all_hero_hinder_agent_assassinate) {{tr:agent_action_name_assassinate}} A skilled assassin is a cold-hearted killer and merciless murderer. |
1 |
[[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 3% success chance (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 8% success chance (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 15% success chance (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
14 |
(wh_main_skill_all_all_self_hard_to_hit) Hard to Hit Hand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee defence: +7 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee defence: +12 (character_to_character_own) |
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15 |
(wh_main_skill_brt_all_unique_ladys_mantle) Lady’s Mantle From the verdant depths, the Lady rises to protect the faithful. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Missile resistance: 10% (character_to_character_own) |
|
16 |
(wh2_dlc11_skill_cst_damned_paladin_unique_3) Evanesce "…and like that it was gone. Along with the village and its inhabitants… Ne'er to be seen - or heard of - again." |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Ward save: 20% (character_to_character_own) |
||
17 |
(wh2_main_skill_all_hero_hinder_army_assault_units) {{tr:agent_action_name_assault_units}} Lying in wait, experienced and patient, striking when the foe least expects. |
1 |
[[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 3% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 8% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 15% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
18 |
(wh2_main_skill_all_immortality_hero) Immortality Who wants to live forever? As it turns out, most beings wouldn't say no… |
1 | 19 |
When normally killed in action, this [[img:icon_hero]][[/img]]Hero will be wounded instead (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
19 |
(wh_main_skill_all_all_self_deadly_blade) Deadly Blade A deadly blade is especially lethal when in the hands of this master death-maker, killer and slaughterer! |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee attack: +7 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee attack: +12 (character_to_character_own) |
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20 |
(wh2_main_skill_all_hero_reduce_action_cost) Specialist An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them. |
1 |
Hero action cost: -10% (character_to_character_own) Hero action success chance: +1% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
Hero action cost: -20% (character_to_character_own) Hero action success chance: +3% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||||
3 |
Hero action cost: -40% (character_to_character_own) Hero action success chance: +6% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
||||
21 |
(wh_main_skill_all_all_self_foe-seeker) Foe-Seeker From one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. |
1 |
Ability: "Foe-Seeker" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
22 |
(wh_main_skill_all_all_self_wound-maker) Wound-Maker Such is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +5% (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Weapon strength: +12% (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Weapon strength: +20% (character_to_character_own) |
||||
23 |
(wh_main_skill_all_all_self_scarred_veteran_2) Scarred Veteran The scars on this storied warrior reveal a veteran of many battles, a being not easy to kill and one worthy of respect and fear. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Hit points: +3% (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Hit points: +8% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Hit points: +15% (character_to_character_own) |
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24 |
(wh_main_skill_all_all_self_indomitable) Indomitable The iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Leadership: +4 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Leadership: +8 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Leadership: +12 (character_to_character_own) |
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25 |
(wh_main_skill_all_all_self_blade_shield) Blade Shield A blade that sings in defence will not let its wielder be penetrated. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee defence: +7 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee defence: +12 (character_to_character_own) |
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Damned Paladin Skills (1) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
26 |
(wh2_dlc11_skill_innate_cst_damned_paladin) Fallen from Grace You'd think there wasn't much further to fall, but you'd be wrong - it's a long, long way down to Stromfels' Chest, after all… |
1 |
Weapon strength: +5% (character_to_character_own) Leadership aura size: +10% (character_to_character_own) Ward save: 3% (character_to_character_own) |