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Clar Karond Faction
Clar Karond Skills
Handmaiden Skills
Not mere courtiers as the name suggests, but awe-inspiring warriors and envoys of the Everqueen, who speak with her authority in all matters.
Handmaiden Skills
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Weapon Master
(wh2_main_skill_hef_noble_unique_combat)
(wh2_main_skill_hef_noble_unique_combat)
Actions [HIDDEN]
(wh2_dlc10_skill_all_dummy_agent_actions_hef_handmaiden)
(wh2_dlc10_skill_all_dummy_agent_actions_hef_handmaiden)
{{tr:agent_action_name_stimulate_growth}}
(wh2_main_skill_all_hero_passive_stimulate_growth)
(wh2_main_skill_all_hero_passive_stimulate_growth)
Valour of Ages
(wh2_main_skill_hef_combat_valour_of_ages)
(wh2_main_skill_hef_combat_valour_of_ages)
Elven Steed
(wh2_dlc10_skill_hef_handmaiden_elven_steed)
(wh2_dlc10_skill_hef_handmaiden_elven_steed)
Diplomat of the Everqueen
(wh2_dlc10_skill_hef_handmaiden_diplomat_0)
(wh2_dlc10_skill_hef_handmaiden_diplomat_0)
Deadly Onslaught
(wh_main_skill_all_all_self_deadly_onslaught)
(wh_main_skill_all_all_self_deadly_onslaught)
Elven Ranger
(wh2_dlc10_skill_hef_handmaiden_lieutenant_1)
(wh2_dlc10_skill_hef_handmaiden_lieutenant_1)
Bow Master
(wh2_dlc10_skill_hef_handmaiden_lieutenant_2)
(wh2_dlc10_skill_hef_handmaiden_lieutenant_2)
Hawkish Precision
(wh2_dlc10_skill_hef_handmaiden_lieutenant_3)
(wh2_dlc10_skill_hef_handmaiden_lieutenant_3)
{{tr:agent_action_name_damage_building}}
(wh2_main_skill_all_hero_hinder_settlement_damage_building)
(wh2_main_skill_all_hero_hinder_settlement_damage_building)
Hard to Hit
(wh_main_skill_all_all_self_hard_to_hit)
(wh_main_skill_all_all_self_hard_to_hit)
Barded Ithilmar Steed
(wh2_dlc10_skill_hef_handmaiden_barded_ithilmar_steed)
(wh2_dlc10_skill_hef_handmaiden_barded_ithilmar_steed)
Tactful
(wh2_dlc10_skill_hef_handmaiden_diplomat_1)
(wh2_dlc10_skill_hef_handmaiden_diplomat_1)
{{tr:agent_action_name_wound}}
(wh2_main_skill_all_hero_hinder_agent_wound)
(wh2_main_skill_all_hero_hinder_agent_wound)
Spear Master
(wh2_dlc10_skill_hef_handmaiden_spear_master)
(wh2_dlc10_skill_hef_handmaiden_spear_master)
Speed of Asuryan
(wh2_main_skill_hef_generic_speed_of_asuryan)
(wh2_main_skill_hef_generic_speed_of_asuryan)
Forthcoming
(wh2_dlc10_skill_hef_handmaiden_diplomat_2)
(wh2_dlc10_skill_hef_handmaiden_diplomat_2)
Discreet
(wh2_dlc10_skill_hef_handmaiden_diplomat_3)
(wh2_dlc10_skill_hef_handmaiden_diplomat_3)
{{tr:agent_action_name_hinder_replenishment}}
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
Indomitable
(wh_main_skill_all_all_self_indomitable)
(wh_main_skill_all_all_self_indomitable)
Ward of Loec
(wh2_main_skill_hef_generic_warding_of_loec)
(wh2_main_skill_hef_generic_warding_of_loec)
Protector of the Everqueen
(wh2_dlc10_skill_hef_handmaiden_protector_0)
(wh2_dlc10_skill_hef_handmaiden_protector_0)
Specialist
(wh2_main_skill_all_hero_reduce_action_cost)
(wh2_main_skill_all_hero_reduce_action_cost)
Foe-Seeker
(wh_main_skill_all_all_self_foe-seeker)
(wh_main_skill_all_all_self_foe-seeker)
Ward of Hoeth
(wh2_main_skill_hef_generic_warding_of_hoeth)
(wh2_main_skill_hef_generic_warding_of_hoeth)
Iron Maidens
(wh2_dlc10_skill_hef_handmaiden_protector_1)
(wh2_dlc10_skill_hef_handmaiden_protector_1)
Wound-Maker
(wh_main_skill_all_all_self_wound-maker)
(wh_main_skill_all_all_self_wound-maker)
Favoured of Isha
(wh2_dlc10_skill_hef_handmaiden_favoured_of_isha)
(wh2_dlc10_skill_hef_handmaiden_favoured_of_isha)
Guardian
(wh2_dlc10_skill_hef_handmaiden_protector_2)
(wh2_dlc10_skill_hef_handmaiden_protector_2)
Full Plate Armour
(wh_main_skill_all_lord_self_full_plate_armour)
(wh_main_skill_all_lord_self_full_plate_armour)
Immortality
(wh2_main_skill_all_immortality_hero)
(wh2_main_skill_all_immortality_hero)
Entangle
(wh2_dlc10_skill_hef_handmaiden_protector_3)
(wh2_dlc10_skill_hef_handmaiden_protector_3)
Shield of Avelorn
(wh2_dlc10_skill_hef_handmaiden_shield_of_avelorn)
(wh2_dlc10_skill_hef_handmaiden_shield_of_avelorn)
Lieutenant of the Everqueen
(wh2_dlc10_skill_hef_handmaiden_lieutenant_0)
(wh2_dlc10_skill_hef_handmaiden_lieutenant_0)
Expeditious Endeavour
(wh_dlc05_skill_wef_general_personal_buff_battle_speed)
(wh_dlc05_skill_wef_general_personal_buff_battle_speed)
Handmaiden Skills (Background Skills)
Disfavoured
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_disfavoured)
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_disfavoured)
Flat-Footed
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_flat_footed)
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_flat_footed)
Intolerable
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_intolerable)
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_intolerable)
Crushing
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_crushing)
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_crushing)
Honed
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_honed)
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_honed)
Hale & Hearty
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_hale_and_hearty)
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_hale_and_hearty)
Vigorous
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_vigorous)
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_vigorous)
Divisive
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_divisive)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_divisive)
Attentive
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_attentive)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_attentive)
Prudent
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_prudent)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_prudent)
Inhibited
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_inhibited)
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_inhibited)
Incendiary
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_incendiary)
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_incendiary)
Primed
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_primed)
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_primed)
Spry
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_spry)
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_spry)
Incompetent
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_incompetent)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_incompetent)
Meddler
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_meddler)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_meddler)
Thinker
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_thinker)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_thinker)
Entrepreneur
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_entrepreneur)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_entrepreneur)
Genius
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_genius)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_genius)
Resistant
(wh2_dlc10_skill_innate_hef_handmaiden_army_3_resistant)
(wh2_dlc10_skill_innate_hef_handmaiden_army_3_resistant)
Resilient
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_resilient)
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_resilient)
Frigid
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_frigid)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_frigid)
Advocate
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_advocate)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_advocate)
Healer
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_healer)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_healer)
Fecund
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_fecund)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_fecund)
Medic
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_medic)
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_medic)
Amateurish
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_amateurish)
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_amateurish)
Handmaiden Skills (37) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh2_main_skill_all_hero_assist_army_replenish_troops) {{tr:agent_action_name_replenish_troops}} Those in the army can find succour or be replenished by the power of this champion. |
1 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 3% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 7% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}} action: Replenishment rate is increased by an additional 12% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
2 |
(wh2_main_skill_hef_noble_unique_combat) Weapon Master If you can swing, slash, stab, gouge, or shoot it, this warrior has mastered every aspect of its use. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +4 (character_to_character_own) Weapon strength: +4% (character_to_character_own) |
||
3 |
(wh2_dlc10_skill_all_dummy_agent_actions_hef_handmaiden) Actions [HIDDEN] |
1 |
[hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) |
||
4 |
(wh2_main_skill_all_hero_passive_stimulate_growth) {{tr:agent_action_name_stimulate_growth}} All will listen, for the news will either be dire or wonderful. |
1 |
[[col:yellow]]{{tr:agent_action_name_stimulate_growth}} action: Growth is modified by an additional 10 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_stimulate_growth}} action: Growth is modified by an additional 20 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_stimulate_growth}} action: Growth is modified by an additional 30 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
5 |
(wh2_main_skill_hef_combat_valour_of_ages) Valour of Ages Panic and fear are things that happen to others. |
1 |
Weapon strength: +10% when fighting against Dark Elves (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +3% (character_to_character_own) |
||
2 |
Weapon strength: +15% when fighting against Greenskins, Skaven, Dark Elves, Warriors of Chaos, Norsca and Beastmen (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Weapon strength: +8% (character_to_character_own) |
||||
6 |
(wh2_dlc10_skill_hef_handmaiden_elven_steed) Elven Steed The best of all horse breeds found anywhere in the world, Elven steeds are noble, intelligent, graceful, and swift. |
1 | 3 |
Mount: Elven Steed (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
7 |
(wh2_dlc10_skill_hef_handmaiden_diplomat_0) Diplomat of the Everqueen As an envoy of Alarielle, the Handmaiden speaks with the authority of the Everqueen. |
1 | 11 |
Diplomatic relations: +2 with High Elves (character_to_faction_unseen) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
8 |
(wh_main_skill_all_all_self_deadly_onslaught) Deadly Onslaught The war is endless. The cycle of charging, clashing, and bloody hand-to-hand fighting is without end. It will never stop. |
1 |
Ability: "Deadly Onslaught" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
9 |
(wh2_dlc10_skill_hef_handmaiden_lieutenant_1) Elven Ranger Handmaidens, like many Elves, excel at missile weapons, but this one's eye is especially keen. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Range: +15% (character_to_character_own) |
|
10 |
(wh2_dlc10_skill_hef_handmaiden_lieutenant_2) Bow Master A mistress of the bow, able to loose an arrow before a man can complete a blink. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Reload time reduction: +15% (character_to_character_own) Missile strength: +10% (character_to_character_own) |
|
11 |
(wh2_dlc10_skill_hef_handmaiden_lieutenant_3) Hawkish Precision The eyes of the hawk, able to pluck a falling hair with a deft arrow sent from her bow. |
1 | 11 |
Passive ability: "Hawkish Precision" for Archers, Lothern Seaguard, Shadow-walkers, Shadow Warriors, and Sister of Averlorn units (all units in army) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
12 |
(wh2_main_skill_all_hero_hinder_settlement_damage_building) {{tr:agent_action_name_damage_building}} It is not just the forces of Chaos that can despoil, break and ruin. |
1 |
[[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 5% damage caused (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 15% damage caused (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_damage_building}} action: Additional 30% damage caused (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
13 |
(wh_main_skill_all_all_self_hard_to_hit) Hard to Hit Hand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee defence: +7 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee defence: +12 (character_to_character_own) |
||||
14 |
(wh2_dlc10_skill_hef_handmaiden_barded_ithilmar_steed) Barded Ithilmar Steed An extremely light yet resilient material, Ithilmar gives the same protection as heavy steel, but without slowing down its wearer. |
1 | 6 |
Mount: Barded Ithilmar Steed (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
15 |
(wh2_dlc10_skill_hef_handmaiden_diplomat_1) Tactful In a culture where words can cut as deeply as blades, a tactful speech can stop conflicts and waylay wars. |
1 | 11 |
Diplomatic relations: +2 with all factions (character_to_faction_unseen) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
16 |
(wh2_main_skill_all_hero_hinder_agent_wound) {{tr:agent_action_name_wound}} Such a champion will not bend or break, but slay in their Lord's name. |
1 |
[[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 4% chance of wounding target (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 10% chance of wounding target (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_wound}} action: Additional 18% chance of wounding target (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
17 |
(wh2_dlc10_skill_hef_handmaiden_spear_master) Spear Master This warrior is one with their spear; it is an extension of their will, making them a worthy foe in combat. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +5 (character_to_character_own) |
||
18 |
(wh2_main_skill_hef_generic_speed_of_asuryan) Speed of Asuryan The High Elves possess a natural skill that far outstrips the prowess of ordinary mortals. |
1 | 3 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Speed: +5% (character_to_character_own) Melee defence: +3 (character_to_character_own) |
|
19 |
(wh2_dlc10_skill_hef_handmaiden_diplomat_2) Forthcoming Not all intentions need be hidden behind words and poetry; sometimes, good diplomacy is direct diplomacy. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Income from trade: +5% (character_to_faction_unseen) |
|
20 |
(wh2_dlc10_skill_hef_handmaiden_diplomat_3) Discreet A secret kept is a favour to be returned at a later time. |
1 | 11 |
Influence: +1 per turn (character_to_faction_unseen) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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21 |
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment) {{tr:agent_action_name_hinder_replenishment}} The sight of a powerful figure extolling death and blasphemies can bring enemy ranks to their knees. |
1 |
[[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -10% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 | 4 |
[[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -20% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_hinder_replenishment}} action: Replenishment is modified by an additional -40% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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22 |
(wh_main_skill_all_all_self_indomitable) Indomitable The iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Leadership: +4 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Leadership: +8 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Leadership: +12 (character_to_character_own) |
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23 |
(wh2_main_skill_hef_generic_warding_of_loec) Ward of Loec The Trickster God knows all manner of ploys and ruses that can be used to counter missile attacks. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Missile resistance: 10% (character_to_character_own) |
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24 |
(wh2_dlc10_skill_hef_handmaiden_protector_0) Protector of the Everqueen To protect and guard the Everqueen is an eternal honour and one that no Handmaiden has ever refused. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Leadership aura size: +60% (character_to_character_own) |
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25 |
(wh2_main_skill_all_hero_reduce_action_cost) Specialist An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them. |
1 |
Hero action cost: -10% (character_to_character_own) Hero action success chance: +1% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
Hero action cost: -20% (character_to_character_own) Hero action success chance: +3% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
Hero action cost: -40% (character_to_character_own) Hero action success chance: +6% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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26 |
(wh_main_skill_all_all_self_foe-seeker) Foe-Seeker From one bloodied, lifeless corpse to the next, this one is always looking for the next adversary to best. |
1 |
Ability: "Foe-Seeker" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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27 |
(wh2_main_skill_hef_generic_warding_of_hoeth) Ward of Hoeth Knowledge can be used as a shield against magical attack. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Magic resistance: 10% (character_to_character_own) |
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28 |
(wh2_dlc10_skill_hef_handmaiden_protector_1) Iron Maidens Do not mistake the title of Handmaiden as a serf, for they are warriors all, and incredibly powerful ones at that. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Hit points: +15% (character_to_character_own) |
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29 |
(wh_main_skill_all_all_self_wound-maker) Wound-Maker Such is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +5% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Weapon strength: +12% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Weapon strength: +20% (character_to_character_own) |
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30 |
(wh2_dlc10_skill_hef_handmaiden_favoured_of_isha) Favoured of Isha The Handmaiden's actions have gleaned the favour of the Earth Goddess. |
1 | 15 |
{{tr:public_order_effect}}: +1 (all provinces) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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31 |
(wh2_dlc10_skill_hef_handmaiden_protector_2) Guardian As a guardian, the Warrioress is sworn to protect everything that Asur hold dear. |
1 | 11 |
Passive ability: "Guardian" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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32 |
(wh_main_skill_all_lord_self_full_plate_armour) Full Plate Armour Full-Plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Armour: +3 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Armour: +8 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Armour: +15 (character_to_character_own) |
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33 |
(wh2_main_skill_all_immortality_hero) Immortality Who wants to live forever? As it turns out, most beings wouldn't say no… |
1 | 19 |
When normally killed in action, this [[img:icon_hero]][[/img]]Hero will be wounded instead (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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34 |
(wh2_dlc10_skill_hef_handmaiden_protector_3) Entangle |
1 | 11 |
Ability: "Entangle" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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35 |
(wh2_dlc10_skill_hef_handmaiden_shield_of_avelorn) Shield of Avelorn Avelorn's shield protects its forests and queen, and is blessed with preternatural grace. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +6 (character_to_character_own) |
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36 |
(wh2_dlc10_skill_hef_handmaiden_lieutenant_0) Lieutenant of the Everqueen One of the Everqueen's inner circle; highly trusted, they will gladly die for the Everqueen if called upon to do so. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Bonus vs. Large: +10 (character_to_character_own) |
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37 |
(wh_dlc05_skill_wef_general_personal_buff_battle_speed) Expeditious Endeavour What the enemy cannot see, it cannot hit. What the enemy cannot see, it cannot survive. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Speed: +3% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) Speed: +8% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) Speed: +15% (character_to_character_own) |
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Handmaiden Skills (27) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
38 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_disfavoured) Disfavoured This one is something of an eccentric; their erratic behaviour has upset powerful people, which is seldom a good idea. |
1 |
Upkeep: +20% for Sisters of Avelorn units ([[img:icon_hero]][[/img]]Hero's army) |
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39 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_flat_footed) Flat-Footed Don't take this one along if you need to get away quickly… or maybe you should… |
1 |
Hero action success chance: -10% (character_to_character_own) |
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40 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_intolerable) Intolerable Some things should not have to be endured. |
1 |
Leadership: -5 ([[img:icon_hero]][[/img]]Hero's army) |
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41 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_crushing) Crushing On occasion, throwing the whole nine leagues at the enemy is just the ticket. |
1 |
Charge bonus: +10 ([[img:icon_hero]][[/img]]Hero's army) Weapon strength: +5% ([[img:icon_hero]][[/img]]Hero's army) |
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42 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_honed) Honed Skills refined and improved upon over time can only increase one's edge over the foe. |
1 |
Melee attack: +5 for Spearmen, Silverin Guard, Rangers, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army) Melee defence: +5 for Spearmen, Silverin Guard, Rangers, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army) Melee attack: +5 for Shadow Warriors, Shadow-walkers and Silver Helms units ([[img:icon_hero]][[/img]]Hero's army) Melee defence: +5 for Silver Helms units ([[img:icon_hero]][[/img]]Hero's army) |
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43 |
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_hale_and_hearty) Hale & Hearty The very picture of good health. Clearly, there's many years still ahead of them. |
1 |
Physical resistance: 5% (character_to_character_own) |
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44 |
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_vigorous) Vigorous This one is not at all easy to kill, and many have tried, believe me. |
1 |
Attribute: Perfect Vigour (character_to_character_own) Ward save: 15% (character_to_character_own) |
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45 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_divisive) Divisive Hmmm interesting. I do wonder if there's a third way, however… |
1 |
{{tr:public_order_effect}}: -2 (local province) |
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46 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_attentive) Attentive The Daemon is very definitely in the detail… |
1 |
Recruit rank: +1 for all units ([[img:icon_hero]][[/img]]Hero's army) |
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47 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_prudent) Prudent This one acts not for themselves but the for the greater good, in defence of the future. |
1 |
Upkeep: -5% for all units ([[img:icon_hero]][[/img]]Hero's army) |
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48 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_inhibited) Inhibited This one doesn't even relax in their own company, so reserved is their nature. |
1 |
Magic resistance: 10% (local enemy armies) |
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49 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_7_incendiary) Incendiary You don't want to be on the wrong side of this one's ire - it's explosive to say the least! |
1 |
Enables flaming attacks (character_to_character_own) Charge bonus: +70 (character_to_character_own) Melee attack: +10 (character_to_character_own) Weapon strength: +70% (character_to_character_own) Melee defence: +10 (character_to_character_own) |
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50 |
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_primed) Primed Every fibre of their being is charged and ready for action - wherever, whenever. |
1 |
Missile resistance: 10% (character_to_character_own) |
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51 |
(wh2_dlc10_skill_innate_hef_handmaiden_battle_3_spry) Spry Impressively energetic for a thousand years old - even by their own reckoning. |
1 |
Speed: +10% (character_to_character_own) |
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52 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_incompetent) Incompetent There's usually a right way and a wrong way to do anything. This one generally gets it wrong. |
1 |
Income from all buildings: -10% (local province) |
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53 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_meddler) Meddler This one can never leave something alone. They always have to meddle. |
1 |
Construction cost: +10% for all buildings (local province) |
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54 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_thinker) Thinker Fortunately, there are some who really apply themselves to the problems of the world. Just as well, otherwise we'd be… Oh wait... |
1 |
Hero action success chance: +3% (region_to_character_own) Research rate: +5% (character_to_faction_unseen) |
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55 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_entrepreneur) Entrepreneur There's always a way - always an angle. You just have to find it. |
1 |
Income from all buildings: +15% (local province) {{tr:tax_rate}}: +3% (factionwide) |
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56 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_genius) Genius An individual of exceptional skill and worth; the very embodiment of sagacity. |
1 |
Enemy Hero action success chance: -25% (enemy characters in region) Hero action success chance: +25% (character_to_character_own) Research rate: +10% (character_to_faction_unseen) |
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57 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_3_resistant) Resistant Action, inaction, change - you name it, this one will work against the prevailing wind. |
1 |
Missile resistance: 5% for infantry units ([[img:icon_hero]][[/img]]Hero's army) Magic resistance: 5% for all units ([[img:icon_hero]][[/img]]Hero's army) Melee defence: +5 ([[img:icon_hero]][[/img]]Hero's army) |
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58 |
(wh2_dlc10_skill_innate_hef_handmaiden_battle_7_resilient) Resilient Armour is just a formality when you're as hard as nails and as tough as old boots. |
1 |
Physical resistance: 20% (character_to_character_own) Attribute: Unbreakable (character_to_character_own) |
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59 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_0_frigid) Frigid Stiff, starched, formal. Inflexible. |
1 |
Growth: -5 (local province) |
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60 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_advocate) Advocate Good ideas oft-times need vocal, public support to turn them into reality. |
1 |
Untainted: +3 (local province) |
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61 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_3_healer) Healer Armies can be mended as surely as people can, up to a point of course. |
1 |
Casualty replenishment rate: +5% ([[img:icon_hero]][[/img]]Hero's army) |
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62 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_fecund) Fecund Never short of new ideas, or new ways of looking at old problems. |
1 |
Growth: +5 (all provinces) Growth: +50 (local province) |
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63 |
(wh2_dlc10_skill_innate_hef_handmaiden_campaign_7_medic) Medic I see something wrong and I fix it with my hands. |
1 |
Passive ability: "Regeneration" (character_to_character_own) Casualty replenishment rate: +10% ([[img:icon_hero]][[/img]]Hero's army) |
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64 |
(wh2_dlc10_skill_innate_hef_handmaiden_army_0_amateurish) Amateurish If there's a right way to do something, this one doesn't have the wherewithal to know what it is. |
1 |
Melee attack: -3 for Spearmen, Silverin Guard, Rangers, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army) Melee defence: -3 for Spearmen, Silverin Guard, Rangers, Archers and Lothern Sea Guard units ([[img:icon_hero]][[/img]]Hero's army) |