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Imperial Convoy Faction
Imperial Convoy Skills
Tomb Prince Skills
Tomb Prince Skills
Cultist Prince
(wh2_dlc09_skill_tmb_tomb_prince_cultist)
(wh2_dlc09_skill_tmb_tomb_prince_cultist)
{{tr:agent_action_name_training}}
(wh2_main_skill_all_hero_assist_army_training)
(wh2_main_skill_all_hero_assist_army_training)
Actions [HIDDEN]
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_tomb_prince)
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_tomb_prince)
Skeletal Steed
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeletal_steed)
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeletal_steed)
Indomitable Will
(wh2_dlc09_skill_tmb_personal_base)
(wh2_dlc09_skill_tmb_personal_base)
Heir of the Chariot King
(wh2_dlc09_skill_tmb_tomb_prince_throne_successor)
(wh2_dlc09_skill_tmb_tomb_prince_throne_successor)
{{tr:agent_action_name_spread_public_order}}
(wh2_main_skill_all_hero_passive_spread_public_order)
(wh2_main_skill_all_hero_passive_spread_public_order)
Skeleton Chariot
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeleton_chariot)
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeleton_chariot)
Conqueror
(wh2_dlc09_skill_tmb_personal_conqueror)
(wh2_dlc09_skill_tmb_personal_conqueror)
Desertstrike
(wh2_dlc09_skill_tmb_personal_10)
(wh2_dlc09_skill_tmb_personal_10)
Royal Lieutenant
(wh2_dlc09_skill_tmb_tomb_prince_royalty_at_arm)
(wh2_dlc09_skill_tmb_tomb_prince_royalty_at_arm)
{{tr:agent_action_name_assault_garrison}}
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
Ceremonial Bandages
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
Blade Master
(wh_main_skill_all_all_self_blade_master)
(wh_main_skill_all_all_self_blade_master)
Hard to Hit
(wh_main_skill_all_all_self_hard_to_hit)
(wh_main_skill_all_all_self_hard_to_hit)
{{tr:agent_action_name_assassinate}}
(wh2_main_skill_all_hero_hinder_agent_assassinate)
(wh2_main_skill_all_hero_hinder_agent_assassinate)
Embalmed in Elixir
(wh2_dlc09_skill_tmb_tomb_king_embalmed_in_elixir)
(wh2_dlc09_skill_tmb_tomb_king_embalmed_in_elixir)
Indomitable
(wh_main_skill_all_all_self_indomitable)
(wh_main_skill_all_all_self_indomitable)
{{tr:agent_action_name_assault_units}}
(wh2_main_skill_all_hero_hinder_army_assault_units)
(wh2_main_skill_all_hero_hinder_army_assault_units)
Immortality
(wh2_main_skill_all_immortality_hero)
(wh2_main_skill_all_immortality_hero)
Tombstrike
(wh2_dlc09_skill_tmb_personal_5)
(wh2_dlc09_skill_tmb_personal_5)
Specialist
(wh2_main_skill_all_hero_reduce_action_cost)
(wh2_main_skill_all_hero_reduce_action_cost)
Wound-Maker
(wh_main_skill_all_all_self_wound-maker_2)
(wh_main_skill_all_all_self_wound-maker_2)
Canopic Jar Hoarder
(wh2_dlc09_skill_tmb_campaign_4)
(wh2_dlc09_skill_tmb_campaign_4)
Full Plate Armour
(wh_main_skill_all_lord_self_full_plate_armour_2)
(wh_main_skill_all_lord_self_full_plate_armour_2)
Devastating Charge
(wh_main_skill_all_all_self_devastating_charge)
(wh_main_skill_all_all_self_devastating_charge)
Over My Dead Body
(wh2_dlc09_skill_tmb_personal_9)
(wh2_dlc09_skill_tmb_personal_9)
Tomb Prince Skills (Background Skills)
Aggressive
(wh2_main_skill_innate_all_aggressive)
(wh2_main_skill_innate_all_aggressive)
Fleet-Footed
(wh2_main_skill_innate_all_fleet_footed)
(wh2_main_skill_innate_all_fleet_footed)
Trustworthy
(wh2_dlc09_skill_innate_tmb_trustworthy)
(wh2_dlc09_skill_innate_tmb_trustworthy)
Wise
(wh2_dlc09_skill_innate_tmb_wise)
(wh2_dlc09_skill_innate_tmb_wise)
Wrathful
(wh2_dlc09_skill_innate_tmb_wrathful)
(wh2_dlc09_skill_innate_tmb_wrathful)
Eternal
(wh2_dlc09_skill_innate_tmb_eternal)
(wh2_dlc09_skill_innate_tmb_eternal)
Chariot Master
(wh2_dlc09_skill_innate_tmb_chariot_master)
(wh2_dlc09_skill_innate_tmb_chariot_master)
Cavalry Master
(wh2_dlc09_skill_innate_tmb_cavalry_master)
(wh2_dlc09_skill_innate_tmb_cavalry_master)
Infantry Master
(wh2_dlc09_skill_innate_tmb_infantry_master)
(wh2_dlc09_skill_innate_tmb_infantry_master)
Strong
(wh2_main_skill_innate_all_strong)
(wh2_main_skill_innate_all_strong)
Tough
(wh2_main_skill_innate_all_tough)
(wh2_main_skill_innate_all_tough)
Cunning
(wh2_main_skill_innate_all_cunning)
(wh2_main_skill_innate_all_cunning)
Master of Ceremony
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
Tomb Prince Skills (13) (Background Skills) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh2_main_skill_innate_all_aggressive) Aggressive If you're gonna die, you may as well die with your boots on. |
1 |
Charge bonus: +8 (character_to_character_own) Weapon strength: +10% (character_to_character_own) |
||
2 |
(wh2_main_skill_innate_all_fleet_footed) Fleet-Footed Being fleet of foot is useful in a fight… or when trying to get away afterwards! |
1 |
Speed: +20% (character_to_character_own) Attribute: Strider (character_to_character_own) |
||
3 |
(wh2_dlc09_skill_innate_tmb_trustworthy) Trustworthy The people of the desert live and die by their oaths in Basth's graceful sight. |
1 |
Diplomatic relations: +5 with all factions (faction_to_faction_own_unseen) {{tr:public_order_effect}}: +1 (local province) |
||
4 |
(wh2_dlc09_skill_innate_tmb_wise) Wise Benevolent Tahoth imparts sacred knowledge and timeless wisdom to his people. |
1 |
Canopic Jars generated: 2 per turn (character_to_faction_unseen) Recruit rank: +1 for all units ([[img:icon_hero]][[/img]]Hero's army) |
||
5 |
(wh2_dlc09_skill_innate_tmb_wrathful) Wrathful The Tomb Kings and their servants feel Khsar's wrath coursing through their Unliving veins. |
1 |
Bonus vs. Infantry: +10 (character_to_character_own) |
||
6 |
(wh2_dlc09_skill_innate_tmb_eternal) Eternal Time itself cannot harm those who have defied death. |
1 |
Physical resistance: 5% (character_to_character_own) |
||
7 |
(wh2_dlc09_skill_innate_tmb_chariot_master) Chariot Master Effective chariot warfare requires precise control - choreography, almost, if you will - if the victories sought by Unliving generals are to be achieved. |
1 |
Melee attack (when riding Skeleton Chariot): +8 (character_to_character_own) Melee defence (when riding Skeleton Chariot): +8 (character_to_character_own) Recruit rank: +1 for Skeleton Chariot and Skeleton Archer Chariot units ([[img:icon_hero]][[/img]]Hero's army) |
||
8 |
(wh2_dlc09_skill_innate_tmb_cavalry_master) Cavalry Master The ties that hold man and beast together cannot be broken by death alone. |
1 |
Melee attack (when riding Skeletal Steed): +8 (character_to_character_own) Melee defence (when riding Skeletal Steed): +8 (character_to_character_own) Recruit rank: +1 for Skeletal Horsemen, Nehekhara Horsemen, Sepulchral Stalkers and Necropolis Knights units ([[img:icon_hero]][[/img]]Hero's army) |
||
9 |
(wh2_dlc09_skill_innate_tmb_infantry_master) Infantry Master The myriad Undead legions respond to their master's will without question. |
1 |
Melee attack (when on foot): +8 (character_to_character_own) Melee defence (when on foot): +8 (character_to_character_own) Recruit rank: +1 for Nehekhara Warriors, Skeleton Warriors, Skeleton Spearmen, Skeleton Archers and Tomb Guard units ([[img:icon_hero]][[/img]]Hero's army) |
||
10 |
(wh2_main_skill_innate_all_strong) Strong Well built, robust. Powerful. |
1 |
Armour: +15 (character_to_character_own) Melee attack: +5 (character_to_character_own) Weapon strength: +10% (character_to_character_own) |
||
11 |
(wh2_main_skill_innate_all_tough) Tough Rugged, resistant, and almost unbreakable, this being can and will take on all comers. |
1 |
Armour: +25 (character_to_character_own) Melee defence: +5 (character_to_character_own) |
||
12 |
(wh2_main_skill_innate_all_cunning) Cunning Deceit is a perfectly acceptable means of attack. |
1 |
Enables poison attacks (character_to_character_own) Ambush success chance: +10% (local armies) |
||
13 |
(wh2_dlc09_skill_innate_tmb_master_of_ceremony) Master of Ceremony "Revered One, Venerable One, Lord of Secrets, High Priest of the Temple of Years…" |
1 |
Untainted: +2 (local province) |
||
Tomb Prince Skills (28) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
14 |
(wh2_dlc09_skill_tmb_tomb_prince_cultist) Cultist Prince The firstborn son of a Tomb King is given to the gods, where he may serve the future itself as part of the Mortuary Cult. |
1 | 9 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Magic resistance: 10% (character_to_character_own) Enemy Winds of Magic power reserve: -8 (local region) |
|
15 |
(wh2_main_skill_all_hero_assist_army_training) {{tr:agent_action_name_training}} This champion extols discipline and fear away from the battlefield as much as on it. |
1 |
[[col:yellow]]{{tr:agent_action_name_training}} action: Experience per turn is increased by an additional 5 (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_training}} action: Experience per turn is increased by an additional 10 (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_training}} action: Experience per turn is increased by an additional 25 (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
16 |
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_tomb_prince) Actions [HIDDEN] |
1 |
[hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) |
||
17 |
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeletal_steed) Skeletal Steed Long-dead destriers, awakened to serve their Unliving masters far beyond death. |
1 | 3 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Mount: Skeletal Steed (character_to_character_own) |
|
18 |
(wh2_dlc09_skill_tmb_personal_base) Indomitable Will It is not possible to defeat such unshakeable spirit once its owner's mind is made up. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Charge bonus: +5 (character_to_character_own) Leadership: +4 (character_to_character_own) |
||
19 |
(wh2_dlc09_skill_tmb_tomb_prince_throne_successor) Heir of the Chariot King The second son of a second son shall succeed his father when the time comes. It is the custom. |
1 | 9 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Character's aura leadership effect: +5 (character_to_character_own) Leadership aura size: +25% (character_to_character_own) |
|
20 |
(wh2_main_skill_all_hero_passive_spread_public_order) {{tr:agent_action_name_spread_public_order}} The sight of this warrior, their stature, import or infamy, can have a calming effect. |
1 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 1 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 2 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}} action: {{tr:public_order_effect}} is modified by an additional 3 (character_to_character_own) [hidden] (local enemy province) [hidden] (local province) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
21 |
(wh2_dlc09_skill_tmb_hidden_prince_title) Prince Title [HIDDEN] |
1 |
[HIDDEN] Adds the name "Prince" (character_to_character_own) |
||
22 |
(wh2_dlc09_skill_tmb_champion_unique_tomb_prince_skeleton_chariot) Skeleton Chariot The pride of Nehekharan armies, impacting enemy lines with bone-shattering force and grinding the corpses beneath their heavy wheels. |
1 | 9 |
Mount: Skeleton Chariot (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
23 |
(wh2_dlc09_skill_tmb_personal_conqueror) Conqueror Kill many and you *are* a conqueror; godhood is then but a protracted slaughter away... |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +4 (character_to_character_own) Weapon strength: +5% (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee attack: +8 (character_to_character_own) Weapon strength: +10% (character_to_character_own) |
||||
24 |
(wh2_dlc09_skill_tmb_personal_10) Desertstrike Beware the scorpion's sting, hidden 'neath the desert sands yet always poised to strike. |
1 |
Replaces: "Tombstrike" (character_to_character_own) Ability: "Desertstrike" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
25 |
(wh2_dlc09_skill_tmb_tomb_prince_royalty_at_arm) Royal Lieutenant The younger sons of a Tomb King command detachments within his armies, ensuring their father's unshakeable, iron will is enacted to the letter. |
1 | 9 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +8 (character_to_character_own) Hit points: +5% (character_to_character_own) |
|
26 |
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison) {{tr:agent_action_name_assault_garrison}} "If they know I'm coming then more's the better!" |
1 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 5% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 15% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}} action: Additional 30% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
|||
27 |
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages) Ceremonial Bandages Soaked in and toughened by embalming fluid, the cloth bindings used to mummify afford the wearer additional protection from all but a direct hit from mortal projectiles. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Missile resistance: 15% (character_to_character_own) |
|
28 |
(wh_main_skill_all_all_self_blade_master) Blade Master This warrior is one with their blade; it is an extension of their will, making them a worthy foe in combat. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee attack: +7 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee attack: +12 (character_to_character_own) |
||||
29 |
(wh_main_skill_all_all_self_hard_to_hit) Hard to Hit Hand-to-hand combat is a lethal match of cut and thrust. However, it’s not all about offensive strikes; parries and other defensive moves can also win the day. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee defence: +7 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee defence: +12 (character_to_character_own) |
||||
30 |
(wh2_main_skill_all_hero_hinder_agent_assassinate) {{tr:agent_action_name_assassinate}} A skilled assassin is a cold-hearted killer and merciless murderer. |
1 |
[[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 3% success chance (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 8% success chance (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assassinate}} action: Additional 15% success chance (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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31 |
(wh2_dlc09_skill_tmb_tomb_king_embalmed_in_elixir) Embalmed in Elixir The fluid used to embalm the Tomb King toughens his bindings, enabling him to withstand a greater degree of damage than would otherwise be possible. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Hit points: +4% (character_to_character_own) Fire resistance: 15% (character_to_character_own) |
|
32 |
(wh_main_skill_all_all_self_indomitable) Indomitable The iron will and indomitable presence of this leader ensures their followers remain steadfast when facing peril. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Leadership: +4 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Leadership: +8 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Leadership: +12 (character_to_character_own) |
||||
33 |
(wh2_main_skill_all_hero_hinder_army_assault_units) {{tr:agent_action_name_assault_units}} Lying in wait, experienced and patient, striking when the foe least expects. |
1 |
[[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 3% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 8% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assault_units}} action: Additional 15% casualties inflicted (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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34 |
(wh2_main_skill_all_immortality_hero) Immortality Who wants to live forever? As it turns out, most beings wouldn't say no… |
1 | 19 |
When normally killed in action, this [[img:icon_hero]][[/img]]Hero will be wounded instead (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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35 |
(wh2_dlc09_skill_tmb_personal_5) Tombstrike He whose will transcends death can strike out from beyond the grave, to devastating effect. |
1 |
Ability: "Tombstrike" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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36 |
(wh2_main_skill_all_hero_reduce_action_cost) Specialist An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them. |
1 |
Hero action cost: -10% (character_to_character_own) Hero action success chance: +1% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
Hero action cost: -20% (character_to_character_own) Hero action success chance: +3% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
Hero action cost: -40% (character_to_character_own) Hero action success chance: +6% (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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37 |
(wh_main_skill_all_all_self_wound-maker_2) Wound-Maker Such is their power and ferocity, a wound-maker will ravage the foe, cutting and pulverising until there is only one exit - death. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +5% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Weapon strength: +12% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Weapon strength: +20% (character_to_character_own) |
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38 |
(wh2_dlc09_skill_tmb_campaign_4) Canopic Jar Hoarder These jars contain the remains of many Liche Priests, which are useful for raising and binding a new force. |
1 |
Canopic Jars generated: 1 per turn (character_to_faction_unseen) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
Canopic Jars generated: 2 per turn (character_to_faction_unseen) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
Canopic Jars generated: 3 per turn (character_to_faction_unseen) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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39 |
(wh_main_skill_all_lord_self_full_plate_armour_2) Full Plate Armour Full-Plate armour protects the wearer from head-to-foot. Many such suits are blessed or imbued with arcane abilities. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Armour: +3 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Armour: +8 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Armour: +15 (character_to_character_own) |
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40 |
(wh_main_skill_all_all_self_devastating_charge) Devastating Charge Some creatures charge home with such fury that the very ground shakes beneath their feet. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Charge bonus: +6 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Charge bonus: +16 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Charge bonus: +30 (character_to_character_own) |
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41 |
(wh2_dlc09_skill_tmb_personal_9) Over My Dead Body Death is not an impedance to the strongest of wills. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Speed: +8% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Speed: +8% (character_to_character_own) Hit points: +6% (character_to_character_own) |