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Côte Vampire Faction
Côte Vampire Lahmia Level 5
Lahmia occupée (niveau 4)
Les pirates victorieux ont la liberté de profiter de leurs gains. Un repaire est aussi un endroit parfait pour se cacher et vivre tranquillement pendant un certain temps.Lahmia
Building Name Lahmia occupée (niveau 4) |
Level Name wh2_main_special_settlement_lahmia_cst_4 |
Building Chain Lahmia |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
[HIDDEN] (armées locales)Accorde 8 emplacements de construction dans la colonie (this_building)
Revenu généré : 600 (building_to_building_own)
[HIDDEN] Ajoute 2 tours au temps de siège des bastions dans les capitales des provinces (region_to_region_own)
Croissance : +40 (region_to_province_own)
Corruption vampirique : +1 (region_to_region_own)
[HIDDEN] (region_to_region_own)
Provides Garrison Army
Abordeurs (Bombardiers)
(wh2_dlc11_cst_cav_deck_droppers_1)
Cavalerie lance-projectiles
(wh2_dlc11_cst_cav_deck_droppers_1)
Cavalerie lance-projectiles
Artilleur revenant
(wh2_dlc11_cst_cha_gunnery_wight_0)
Commandes
(wh2_dlc11_cst_cha_gunnery_wight_0)
Commandes
Garde des profondeurs
(wh2_dlc11_cst_inf_depth_guard_0)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_0)
Infanterie de mêlée
Garde des profondeurs (Arme d'hast)
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
Sirènes
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
Artilleurs Pirates Zombies (Arquebuses)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
Recruitable Units
No Recruitable Units