Left Panel
Pirates dissidents Faction
Pirates dissidents Garnison Level 2
Casemate hantée
Pour un observateur inattentif, il n'y a aucune garnison...Garnison
Tours de guet zombies
(wh2_dlc11_vampirecoast_defence_garrison_1) Garnison Level 0 |
|
Building Name Casemate hantée |
Level Name wh2_dlc11_vampirecoast_defence_garrison_2 |
Building Chain Garnison |
Building Level 2 |
Create Time 3 |
Create Cost 4000 |
Effects
Chances de succès de l'action du Héros ennemi : -15% (region_to_character_enemy)[HIDDEN] (region_to_region_own)
Ajoute des murs à la colonie (region_to_region_own)
Provides Garrison Army
Mortiers
(wh2_dlc11_cst_art_mortar)
Artillerie de campagne
(wh2_dlc11_cst_art_mortar)
Artillerie de campagne
Garde des profondeurs
(wh2_dlc11_cst_inf_depth_guard_0)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_0)
Infanterie de mêlée
Garde des profondeurs (Arme d'hast)
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
Sirènes
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
Boucaniers Pirates Zombies
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Infanterie de mêlée
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Infanterie de mêlée
Artilleurs Pirates Zombies (Arquebuses)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
Recruitable Units
No Recruitable Units