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Vanaheimlings (Mortal Empires) Buildings
Outpost Buildings
Outpost
Outpost | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Outpost Level 1 Ruined Outpost This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 |
Outpost Level 2 Coastal Enclave Where the warriors lay their head is home – until the next raid. |
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2 | 800 |
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen) Chaos corruption: +1 (region_to_region_own) |
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3 |
Outpost Level 3 Tribal Anchorage As more warriors flock to the cause of murder and plunder, the outpost grows. |
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3 | 1600 |
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen) Chaos corruption: +1 (region_to_region_own) |
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4 |
Outpost Level 4 Manmade Fjord By reclaiming and reshaping the coast, an outpost can be more strategically defended against attacks from both land and sea. |
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4 | 3200 |
{{tr:public_order_effect}}: +4 (province_to_province_own_unseen) Chaos corruption: +2 (region_to_region_own) |