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Scions of Tesseninck Faction
Scions of Tesseninck Buildings
Wild Game Buildings
Wild Game
Hunting Camp
(wh_main_emp_resource_furs_1) Level 0 |
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Wild Game | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Wild Game Level 1 Hunting Camp Empire Huntsmen are known for their skill with a bow. Camps are where they launch their forays into the forest. |
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1 | 500 |
Growth: +5 (region_to_province_own) Furs resource production: 20 bundles (building_to_building_own) |
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2 |
Wild Game Level 2 Hunting Lodge Lodges are located deep within the forested hunting grounds, where hunters gather and store their prey. |
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2 | 1000 |
Growth: +8 (region_to_province_own) Furs resource production: 30 bundles (building_to_building_own) |
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3 |
Wild Game Level 3 Tannery It is not just meat that has its uses, skins and furs do too - at the tannery. |
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3 | 2000 |
Growth: +10 (region_to_province_own) Furs resource production: 45 bundles (building_to_building_own) |