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Bretonnian Rebels (Mortal Empires) Buildings
Storage Buildings
Storage
Cellar
(wh_main_brt_industry_extra_1) Level 0 |
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Storage | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Storage Level 1 Cellar Dark, dank cellars may not look like much, but to those who use them they are essential. |
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2 | 1000 |
Campaign movement range: +10% for own armies starting their turn in this region (region_to_force_own_unseen) Ammunition: +20% when under siege (local armies) Income from Industry: +25% (local region) Siege holdout time: +1 (region_to_region_own) Local recruitment capacity: +1 (province_to_province_own_unseen) |
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2 |
Storage Level 2 Storehouse "I mean it's pretty big, I guess. Not ENORMOUS, but … yeah.. quite large." |
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3 | 2000 |
Campaign movement range: +15% for own armies starting their turn in this region (region_to_force_own_unseen) Ammunition: +50% when under siege (local armies) Income from Industry: +50% (local region) Siege holdout time: +2 (region_to_region_own) Local recruitment capacity: +2 (province_to_province_own_unseen) |