Left Panel
Bretonnia (Mortal Empires) Buildings
Farming Buildings
Farming
Fields
(wh_main_brt_farm_1) Level 0 |
|
Farming | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Farming Level 1 Fields The Old World has many mouths to feed; grain provides the grist for mills and the base ingredient for spirits. |
|||||
1 | 500 |
Affected by Peasant Economy (building_to_building_own) Income generated: 300 (building_to_building_own) |
||||
2 |
Farming Level 2 Farm Farms large and small cross the Old World – growing crops, especially grains, for the crowded towns and cities. |
|||||
2 | 1500 |
Affected by Peasant Economy (building_to_building_own) Income generated: 450 (building_to_building_own) Income from Industry: -50% (local region) |
||||
3 |
Farming Level 3 Landed Estate Wherever the forest breaks, large swathes of land are given over to agriculture, most of which is owned by nobles. |
|||||
3 | 2500 |
Affected by Peasant Economy (building_to_building_own) Income generated: 600 (building_to_building_own) Income from Industry: -100% (local region) |