Left Panel
Bretonnian Merchants Faction
Bretonnian Merchants Buildings
Sartosa Buildings
Sartosa
Sartosa | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Sartosa Level 1 Ruined Sartosa This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
|||||
1 | 0 | |||||
2 |
Sartosa Level 2 Occupied Sartosa Level 1 A treacherous path, to be sure, but safety lies beyond to those who can navigate it. |
|||||
2 | 1000 |
Income from all buildings: +30% (all regions in this province) Income generated: 100 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +10 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
||||
3 |
Sartosa Level 3 Occupied Sartosa Level 2 A treacherous path, to be sure, but safety lies beyond to those who can navigate it. |
|||||
3 | 2000 |
Income from all buildings: +35% (all regions in this province) Income generated: 150 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +20 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
||||
4 |
Sartosa Level 4 Occupied Sartosa Level 3 A treacherous path, to be sure, but safety lies beyond to those who can navigate it. |
|||||
4 | 4000 |
Income from all buildings: +40% (all regions in this province) Income generated: 200 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +30 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
||||
5 |
Sartosa Level 5 Occupied Sartosa Level 4 A treacherous path, to be sure, but safety lies beyond to those who can navigate it. |
|||||
5 | 6000 |
Income from all buildings: +45% (all regions in this province) Income generated: 250 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +40 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
||||
6 |
Sartosa Level 6 Occupied Sartosa Level 5 A treacherous path, to be sure, but safety lies beyond to those who can navigate it. |
|||||
6 | 9000 |
Income from all buildings: +50% (all regions in this province) Income generated: 300 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +50 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |