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Occupied Elven Colony Buildings
Occupied Elven Colony
Occupied Elven Colony | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Occupied Elven Colony Level 1 Ruined Elven Colony This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 | ![]() |
Occupied Elven Colony Level 2 Tiny Occupied Elven Colony High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm. |
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2 | 800 |
![]() {{tr:ritual_currency}} generated: 1 (region_to_region_own) ![]() ![]() ![]() [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) ![]() [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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3 | ![]() |
Occupied Elven Colony Level 3 Small Occupied Elven Colony High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm. |
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3 | 1600 |
![]() {{tr:ritual_currency}} generated: 1 (region_to_region_own) ![]() ![]() ![]() [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) ![]() [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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4 | ![]() |
Occupied Elven Colony Level 4 Occupied Elven Colony High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm. |
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4 | 3200 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)![]() {{tr:ritual_currency}} generated: 1 (region_to_region_own) ![]() ![]() ![]() [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) ![]() [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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5 | ![]() |
Occupied Elven Colony Level 5 Large Occupied Elven Colony High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm. |
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5 | 4800 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)![]() {{tr:ritual_currency}} generated: 1 (region_to_region_own) ![]() ![]() ![]() [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) ![]() [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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6 | ![]() |
Occupied Elven Colony Level 6 Thriving Occupied Elven Colony High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm. |
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6 | 7200 |
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)![]() {{tr:ritual_currency}} generated: 1 (region_to_region_own) ![]() ![]() ![]() [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) ![]() [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |