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![Clan Gnaw](images/warhammer2/flags/wh2_main_skv_clan_gnaw/mon_256.png)
Walls Buildings
Walls
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Covert Chokepoints
(wh2_main_skv_defence_major_1) Level 0 |
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Walls | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Walls Level 1 Covert Chokepoints Should the things invade, devious tunnel design forces them to chokepoints, where Warp-fire emplacements scorch the intruders to death. |
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3 | 2500 |
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2 | ![]() |
Walls Level 2 Back-Tunnels Ingenious back-tunnels allow the clans to move their rodents quickly through the maze-like warrens. |
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4 | 5000 |
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3 | ![]() |
Walls Level 3 Chained Sentry Beasts Clan Moulder-rejected Rat Ogres and others are conscripted and chained to key defensive junctions and outposts - their handlers unleashing them at trespassers. |
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5 | 7500 |
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