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Home / Total War: WARHAMMER II / The Tyrants of the Black Ocean / Buildings / Occupied Settlement Buildings
The Tyrants of the Black Ocean Buildings
Occupied Settlement Buildings
Occupied Settlement
Occupied Settlement | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Occupied Settlement Level 1 Ruined Settlement This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 1 | |||||
2 |
Occupied Settlement Level 2 Small Occupied Settlement This small settlement is claimed by a rogue force. |
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1 | 1 |
Grants 1 construction slot in the settlement (this_building) Growth: +20 (region_to_province_own) {{tr:public_order_effect}}: +12 (province_to_province_own_unseen) Owning faction's favoured corruption: +4 (region_to_region_own) |
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3 |
Occupied Settlement Level 3 Occupied Settlement This settlement is claimed by a rogue force. |
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1 | 1 |
Grants 2 construction slots in the settlement (this_building) Recruit rank: +1 for all units (province_to_province_own_unseen) Growth: +40 (region_to_province_own) {{tr:public_order_effect}}: +14 (province_to_province_own_unseen) Owning faction's favoured corruption: +5 (region_to_region_own) |
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4 |
Occupied Settlement Level 4 Large Occupied Settlement A sprawling settlement claimed by a rogue force. |
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1 | 1 |
Grants 3 construction slots in the settlement (this_building) Income generated: 300 (building_to_building_own) Recruit rank: +2 for all units (province_to_province_own_unseen) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +60 (region_to_province_own) {{tr:public_order_effect}}: +16 (province_to_province_own_unseen) Owning faction's favoured corruption: +6 (region_to_region_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) Local recruitment capacity: +1 (province_to_province_own_unseen) |