Left Panel
Home / Total War: WARHAMMER II / Defenders of the Great Plan / Buildings / Medicine Production Buildings
Defenders of the Great Plan Buildings
Medicine Production Buildings
Medicine Production
Glowing Berry Patches
(wh2_main_lzd_resource_medicine_1) Level 0 |
|
Medicine Production | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Medicine Production Level 1 Glowing Berry Patches Some Skinks have an innate knowledge of which jungle berries to use to salve bites and other nasty injuries. |
|||||
2 | 800 |
Recruitment cost: -20% for Skink and Chameleon Skinks units (province_to_province_own_unseen) Medicinal Plants resource production: 20 bundles (building_to_building_own) |
||||
2 |
Medicine Production Level 2 Mystic Fern Grove For herbs that prove difficult to acquire, growing them artificially is the answer. |
|||||
3 | 1600 |
Recruitment cost: -25% for Skink and Chameleon Skinks units (province_to_province_own_unseen) Recruit rank: +1 for Skink and Chameleon Skinks units (province_to_province_own_unseen) Medicinal Plants resource production: 30 bundles (building_to_building_own) |
||||
3 |
Medicine Production Level 3 Lotus Gathering Camp Jungle lotus is one of the most potent of plants, and only a few know where it grows most regularly. |
|||||
4 | 3200 |
Hero recruit rank: +1 for Skink Chiefs (all provinces) Hero recruit rank: +1 for Skink Priests (all provinces) Recruitment cost: -30% for Skink and Chameleon Skinks units (province_to_province_own_unseen) Recruit rank: +2 for Skink and Chameleon Skinks units (province_to_province_own_unseen) Upkeep: -3% for Skink and Chameleon Skinks units (all armies) Medicinal Plants resource production: 45 bundles (building_to_building_own) |