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![Spirit of the Jungle](images/warhammer2/flags/wh2_dlc13_lzd_spirits_of_the_jungle/mon_256.png)
Outpost Buildings
Outpost
Outpost | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Outpost Level 1 Lizardmen Ruins This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 | ![]() |
Outpost Level 2 Lizardmen Commune A small gathering of cohorts, usually a settlement along the Geomantic Web in thrall to a more prominent temple-city. |
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2 | 800 |
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3 | ![]() |
Outpost Level 3 Lizardmen Plaza A minor node on a smaller tributary of the Geomantic Web, comprising a lone ziggurat, often ruled by a later generation Mage-Priest. |
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3 | 1600 |
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4 | ![]() |
Outpost Level 4 Holy Ziggurat Located on a lesser tributary of the Geomantic Web, comprising a ziggurat and surrounding barrios, and often ruled by a later generation Mage-Priest. |
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4 | 3200 |
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