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Lizardmen Faction
Lizardmen Buildings
Geomantic Web Buildings
Geomantic Web
Geomantic Pylon
(wh2_main_lzd_energy_3) Level 0 |
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Geomantic Web | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Geomantic Web Level 1 Geomantic Pylon The tall obsidian pylons act as signal boosters, channelling Geomantic energy that might otherwise splice off and fade back into the aether. |
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5 | 2000 |
Cannot be constructed in minor settlements (region_to_region_own) Reinforces the Geomantic Web, indirectly improving commandments (region_to_province_own) Income from all buildings: +10% (all regions in this province) |
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2 |
Geomantic Web Level 2 Geomantic Spire These needle-like spires are constructed to maintain the flow of Geomantic power. |
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6 | 3000 |
Reinforces the Geomantic Web, indirectly improving commandments (region_to_province_own) Income from all buildings: +12% (all regions in this province) |
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3 |
Geomantic Web Level 3 Geomantic Locus The locus is a prism - a large geometric crystal floating in a constantly revolving state - and a junction where lines of power merge. |
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7 | 4500 |
Reinforces the Geomantic Web, indirectly improving commandments (region_to_province_own) Income from all buildings: +15% (all regions in this province) |