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![Defenders of the Great Plan](images/warhammer2/flags/wh2_dlc13_lzd_defenders_of_the_great_plan/mon_256.png)
Great Beasts Buildings
Great Beasts
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Beast Lair
(wh2_main_lzd_beasts_1) Level 0 |
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Great Beasts | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Great Beasts Level 1 Beast Lair The sacred hunters quickly learn of the lairs and nests in which the monstrous fauna of the jungles lurk. |
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3 | 6000 |
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2 | ![]() |
Great Beasts Level 2 Corral-Arena It is in the sun-baked arena that the great beasts of the jungle are turned to the service of the Lizardmen. |
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4 | 9000 |
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3 | ![]() |
Great Beasts Level 3 Pyramid of Itzl Within the Pyramid of Itzl - the Old One god of cold-blooded beasts - secret lore is enacted, engines are mounted, and bestial loyalty ensured. |
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5 | 13500 |
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