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Bretonnia (Mortal Empires) Buildings
Spice Trading Buildings
Spice Trading
Spice Market
(wh2_main_brt_resource_spices_1) Level 0 |
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Spice Trading | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Spice Trading Level 1 Spice Market Strange, exotic - even sensuous - smells fill the air at this market. |
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2 | 600 |
Income generated: 100 (building_to_building_own) Spices resource production: 20 sacks (building_to_building_own) |
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2 |
Spice Trading Level 2 Spice Trading Post Gathered from the far flung east, spices from many foreign realms can be traded here. |
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3 | 1200 |
Income generated: 150 (building_to_building_own) Spices resource production: 30 sacks (building_to_building_own) |
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3 |
Spice Trading Level 3 Eastern Bazaar Races from the east come to trade and bring with them exotic wares and spices. |
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4 | 2200 |
Income generated: 200 (building_to_building_own) Spices resource production: 45 sacks (building_to_building_own) |