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Waldenhof (Mortal Empires) Buildings
Gem Mining Buildings
Gem Mining
Cursed Gemstone Mineshaft
(wh2_main_vmp_resource_gemstones_1) Level 0 |
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Gem Mining | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Gem Mining Level 1 Cursed Gemstone Mineshaft A gem mineshaft is for digging into the mountains in search of precious stones. |
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3 | 1000 |
Recruitment cost: -20% for Corpse Cart, Black Coach and Mortis Engine units (province_to_province_own_unseen) Income generated: 300 (building_to_building_own) Gemstones resource production: 16 sacks (building_to_building_own) |
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2 |
Gem Mining Level 2 Hexed Gemstone Pit Gem mines are valuable resources, especially if they have a high yield. |
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4 | 2000 |
Recruitment cost: -25% for Corpse Cart, Black Coach and Mortis Engine units (province_to_province_own_unseen) Recruit rank: +1 for Corpse Cart, Black Coach and Mortis Engine units (province_to_province_own_unseen) Income generated: 450 (building_to_building_own) Gemstones resource production: 24 sacks (building_to_building_own) |
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3 |
Gem Mining Level 3 Haunted Gemstone Mine Members of the Gemcutters' Guild are respected both for their craft and for the riches they create. |
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5 | 4000 |
Recruitment cost: -30% for Corpse Cart, Black Coach and Mortis Engine units (province_to_province_own_unseen) Recruit rank: +2 for Corpse Cart, Black Coach and Mortis Engine units (province_to_province_own_unseen) Upkeep: -3% for Corpse Cart, Black Coach and Mortis Engine units (all armies) Hero recruit rank: +1 for Necromancers (all provinces) Income generated: 600 (building_to_building_own) Gemstones resource production: 32 sacks (building_to_building_own) |