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The Silver Host Faction
The Silver Host Buildings
Exotic Animals Buildings
Exotic Animals
Exotic Animal Tamer
(wh2_main_vmp_resource_animals_1) Level 0 |
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Exotic Animals | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Exotic Animals Level 1 Exotic Animal Tamer The collection of exotic fauna for private menageries is an established market - the curious will pay to see them. |
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2 | 600 |
Recruitment cost: -20% for Terrorgheist units (province_to_province_own_unseen) Income generated: 100 (building_to_building_own) Exotic Animals resource production: 16 cages (building_to_building_own) |
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2 |
Exotic Animals Level 2 Exotic Animal Pen Once hunted, the creatures are stored in pens and cages for spectators or potential buyers. |
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3 | 1200 |
Recruitment cost: -25% for Terrorgheist units (province_to_province_own_unseen) Recruit rank: +1 for Terrorgheist units (province_to_province_own_unseen) Income generated: 150 (building_to_building_own) Exotic Animals resource production: 24 cages (building_to_building_own) |
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3 |
Exotic Animals Level 3 Exotic Animal Market Busy, noisy markets of the rich and powerful, where buyers vie for ownership of their exotic beasts. |
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4 | 2200 |
Recruitment cost: -30% for Terrorgheist units (province_to_province_own_unseen) Recruit rank: +2 for Terrorgheist units (province_to_province_own_unseen) Upkeep: -3% for Terrorgheist units (all armies) Income generated: 200 (building_to_building_own) Exotic Animals resource production: 32 cages (building_to_building_own) |