Left Panel
Greenskins (Mortal Empires) Buildings
Lair Buildings
Lair
Lair | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Lair Level 1 Lair of the Broodmother (Dormant) In the dark, a giant skittering figure lurks, where Forest Goblins often throw themselves in their mad search for spider mounts. |
|||||
2 | 2000 |
Income generated: 50 (building_to_building_own) |
||||
2 |
Lair Level 2 Lair of the Broodmother (Stirring) In the dark, a giant skittering figure lurks, where Forest Goblins often throw themselves in their mad search for spider mounts. |
|||||
4 | 4000 |
Armour: +10 for Spider Hatchlings units (all armies) Melee attack: +4 for Spider Hatchlings units (all armies) Melee defence: +4 for Spider Hatchlings units (all armies) Income generated: 100 (building_to_building_own) |
||||
3 |
Lair Level 3 Lair of the Broodmother (Awakened) In the dark, a giant skittering figure lurks, where Forest Goblins often throw themselves in their mad search for spider mounts. |
|||||
4 | 5000 |
Armour: +15 for Spider Hatchlings units (all armies) Melee attack: +8 for Spider Hatchlings units (all armies) Melee defence: +8 for Spider Hatchlings units (all armies) Armour-piercing weapon damage: +3 for Spider Hatchlings units (all armies) Income generated: 150 (building_to_building_own) |