Special Deck |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
![Dart Launcher](images/warhammer2/buildings/icons/cst_ship_harpoon.png) |
Special Deck Level 1
Dart Launcher
Darts are for firing as well as throwing - with deadly results.
|
1 |
1000 |
Missile strength: +5% for Carronade, Mortar and Queen Bess units (force_to_force_own)
Melee defence: +2 for all units when defending (force_to_force_own)
|
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2 |
![Barb Launcher](images/warhammer2/buildings/icons/cst_ship_harpoon.png) |
Special Deck Level 2
Barb Launcher
A hook next to the tip ensures that a dart is rather difficult to remove, and struggling just makes its gashed wound worse.
|
1 |
2500 |
Missile strength: +5% for Carronade, Mortar and Queen Bess units (force_to_force_own)
Infamy gained: 5 per turn (faction_to_faction_own_unseen)
Melee defence: +4 for all units when defending (force_to_force_own)
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3 |
![Gaff Launcher](images/warhammer2/buildings/icons/cst_ship_harpoon.png) |
Special Deck Level 3
Gaff Launcher
This barbed spear is ideal for hunting big fish, men, Orcs, Ogres - whatever!
|
1 |
6000 |
Missile strength: +10% for Carronade, Mortar and Queen Bess units (force_to_force_own)
Army ability number of uses: +1 for "Norse Roar", "Zhufbar 42-pounder" and "Sartosa Grapeshot" (force_to_force_own)
Infamy gained: 10 per turn (faction_to_faction_own_unseen)
Melee defence: +6 for all units when defending (force_to_force_own)
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4 |
![Trident Launcher](images/warhammer2/buildings/icons/cst_ship_harpoon.png) |
Special Deck Level 4
Trident Launcher
Three prongs are definitely better than one.
|
1 |
8000 |
Missile strength: +10% for Carronade, Mortar and Queen Bess units (force_to_force_own)
Army ability number of uses: +1 for "Norse Roar", "Zhufbar 42-pounder" and "Sartosa Grapeshot" (force_to_force_own)
Infamy gained: 15 per turn (faction_to_faction_own_unseen)
Hero recruit rank: +1 (force_to_force_own)
Melee defence: +8 for all units when defending (force_to_force_own)
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5 |
![Harpoon Launcher](images/warhammer2/buildings/icons/cst_ship_harpoon.png) |
Special Deck Level 5
Harpoon Launcher
The addition of a rope stops the quarry from simply limping away to fight another day.
|
1 |
12000 |
Missile strength: +15% for Carronade, Mortar and Queen Bess units (force_to_force_own)
Army ability number of uses: +1 for "Norse Roar", "Zhufbar 42-pounder" and "Sartosa Grapeshot" (force_to_force_own)
Required to achieve campaign victory (Vortex campaign only) (faction_to_faction_own_unseen)
Infamy gained: 20 per turn (faction_to_faction_own_unseen)
Hero recruit rank: +2 (force_to_force_own)
Melee defence: +10 for all units when defending (force_to_force_own)
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