Left Panel
Tomb Kings Faction
Tomb Kings Buildings
Port Buildings
Port
Ruined Fleetport
(wh2_dlc09_tmb_port_ruin) Level 0 |
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Port | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Port Level 1 Ruined Fleetport This once-bustling port lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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0 | 0 | |||||
2 |
Port Level 2 Bone Wharf The punishing desert cannot confine the Tomb Kings; the oceans call and Nehekhara answers! |
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1 | 500 |
Income from trade: +1% (factionwide) Growth: +10 (region_to_province_own) |
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3 |
Port Level 3 Grave Port Pushing off from deathly still waters, the Tomb Kings take their unearthly conquest across the placid deep. |
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3 | 2000 |
Income from trade: +2% (factionwide) Growth: +20 (region_to_province_own) |
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4 |
Port Level 4 Undead Fleetport The Nehekharan armada slips across stagnant oceans, delivering fury and domination to the living world beyond. |
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5 | 4000 |
Income from trade: +3% (factionwide) Growth: +30 (region_to_province_own) |