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Tomb Kings Faction
Tomb Kings Buildings
The Pyramid of Nagash Buildings
The Pyramid of Nagash
The Pyramid of Nagash | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
The Pyramid of Nagash Level 1 Ruins This city lies in ruins. Nothing remains but destruction, ashes and the sorrowful taste of defeat. |
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1 | 0 | |||||
2 |
The Pyramid of Nagash Level 2 Pyramid of Nagash (Dormant) The first of Nagash's great and powerful edifices. Even millennia later it is still surrounded by fell magic. |
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2 | 800 |
Research rate: +10% (faction_to_faction_own_unseen) Grants 1 construction slots in the settlement (this_building) Income generated: 80 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +10 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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3 |
The Pyramid of Nagash Level 3 Pyramid of Nagash (Awakened) The first of Nagash's great and powerful edifices. Even millennia later it is still surrounded by fell magic. |
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3 | 1600 |
Research rate: +10% (faction_to_faction_own_unseen) Grants 2 construction slots in the settlement (this_building) Income generated: 120 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +20 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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4 |
The Pyramid of Nagash Level 4 Pyramid of Nagash (Powered) The first of Nagash's great and powerful edifices. Even millennia later it is still surrounded by fell magic. |
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4 | 3200 |
Research rate: +10% (faction_to_faction_own_unseen) Grants 3 construction slots in the settlement (this_building) Income generated: 160 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +30 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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5 |
The Pyramid of Nagash Level 5 Pyramid of Nagash (Charged) The first of Nagash's great and powerful edifices. Even millennia later it is still surrounded by fell magic. |
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5 | 4800 |
Research rate: +10% (faction_to_faction_own_unseen) Grants 5 construction slots in the settlement (this_building) Income generated: 200 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +40 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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6 |
The Pyramid of Nagash Level 6 Pyramid of Nagash (Exalted) The first of Nagash's great and powerful edifices. Even millennia later it is still surrounded by fell magic. |
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6 | 7200 |
Research rate: +10% (faction_to_faction_own_unseen) Grants 7 construction slots in the settlement (this_building) Income generated: 240 (building_to_building_own) [HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own) Growth: +50 (region_to_province_own) [HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own) |
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