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Tilea Rebels (Mortal Empires) Kislev Level 4
Occupied Kislev (Town)
The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.
Kislev
Building Name Occupied Kislev (Town) |
Level Name wh_main_special_settlement_kislev_3_emp |
Building Chain Kislev |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_emp_inf_spearmen_0) Spearmen Spearmen provide the backbone of the Empire's battle line, a defensive row of spears against the enemy charge. |
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120 | 325 | 325 | 20 | 25 | 4 | 34 | 30 | 69 | 60 |