Left Panel
Chevaliers de Lyonesse Couronne Level 4
Couronne (Town)
Formed in an ancient Elven stronghold many centuries ago, the city of Couronne houses the palace and ruling court of King Leoncoeur.Couronne
Building Name Couronne (Town) |
Level Name wh_main_special_settlement_couronne_3_brt |
Building Chain Couronne |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 6 construction slots in the settlement (this_building)Income from all buildings: +40% (all regions in this province)
Income from all buildings: +20% (all regions in adjacent provinces)
Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order_effect}}: +3 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Improved tower projectiles: Blessed Stones (region_to_region_own)
Provides Garrison Army
Knights Errant
(wh_dlc07_brt_cav_knights_errant_0)
Shock Cavalry
(wh_dlc07_brt_cav_knights_errant_0)
Shock Cavalry
Spearmen-at-Arms
(wh_dlc07_brt_inf_spearmen_at_arms_1)
Melee Infantry
(wh_dlc07_brt_inf_spearmen_at_arms_1)
Melee Infantry
Field Trebuchets
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Pegasus Knights
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
Paladin
(wh_main_brt_cha_paladin_0)
Command
(wh_main_brt_cha_paladin_0)
Command
Men-at-Arms (Polearm)
(wh_main_brt_inf_men_at_arms)
Melee Infantry
(wh_main_brt_inf_men_at_arms)
Melee Infantry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Recruitable Units
No Recruitable Units