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Bretonnian Rebels (Mortal Empires) Couronne Level 2
Couronne (Hamlet)
Formed in an ancient Elven stronghold many centuries ago, the city of Couronne houses the palace and ruling court of King Leoncoeur.Couronne
Building Name Couronne (Hamlet) |
Level Name wh_main_special_settlement_couronne_1_brt |
Building Chain Couronne |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Effects
Grants 2 construction slots in the settlement (this_building)Income from all buildings: +30% (all regions in this province)
Income from all buildings: +15% (all regions in adjacent provinces)
Income generated: 40 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Men-at-Arms (Shields)
(wh_dlc07_brt_inf_men_at_arms_2)
Melee Infantry
(wh_dlc07_brt_inf_men_at_arms_2)
Melee Infantry
Spearmen-at-Arms
(wh_dlc07_brt_inf_spearmen_at_arms_1)
Melee Infantry
(wh_dlc07_brt_inf_spearmen_at_arms_1)
Melee Infantry
Field Trebuchets
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Mounted Yeomen
(wh_main_brt_cav_mounted_yeomen_0)
Melee Cavalry
(wh_main_brt_cav_mounted_yeomen_0)
Melee Cavalry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Recruitable Units
No Recruitable Units