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Creeping Death Faction
Creeping Death Black Crag Level 6
Black Crag (Greenskin Stronghold)
Once the proud Hold of Karak Drazh, it is now the most formidable of Orc Strongholds, in the hands of the Red Fang tribe, until very recently.Black Crag
Building Name Black Crag (Greenskin Stronghold) |
Level Name wh_main_special_settlement_black_crag_5_grn |
Building Chain Black Crag |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Effects
Grants 9 construction slots in the settlement (this_building)Income from all buildings: +50% (all regions in this province)
Income from all buildings: +25% (all regions in adjacent provinces)
Income generated: 450 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +50 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Improved tower projectiles: Rock Idols (region_to_region_own)
Local recruitment capacity: +2 (province_to_province_own_unseen)
Provides Garrison Army
Doom Diver Catapults
(wh_main_grn_art_doom_diver_catapult)
Field Artillery
(wh_main_grn_art_doom_diver_catapult)
Field Artillery
Orc Boar Boyz
(wh_main_grn_cav_orc_boar_boyz)
Shock Cavalry
(wh_main_grn_cav_orc_boar_boyz)
Shock Cavalry
Goblin Big Boss
(wh_main_grn_cha_goblin_big_boss_0)
Command
(wh_main_grn_cha_goblin_big_boss_0)
Command
Black Orcs
(wh_main_grn_inf_black_orcs)
Melee Infantry
(wh_main_grn_inf_black_orcs)
Melee Infantry
Orc Arrer Boyz
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
(wh_main_grn_inf_orc_arrer_boyz)
Missile Infantry
Giant
(wh_main_grn_mon_giant)
Melee Infantry
(wh_main_grn_mon_giant)
Melee Infantry
Trolls
(wh_main_grn_mon_trolls)
Melee Infantry
(wh_main_grn_mon_trolls)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (wh_main_grn_inf_goblin_archers) Goblin Archers Goblin Archers can pepper the enemy from afar, with varying success. |
|||||||||||||||||
120 | 375 | 375 | 11 | 115 | 8.3 | 24 | 10 | 24 | 5 | 15 | 25 | 51 | 40 | |||||
2 |
Melee Infantry / Melee Infantry / (wh_main_grn_inf_goblin_spearmen) Goblins The spear is a solid weapon; piercing and defensive. Goblins, however… |
|||||||||||||||||
160 | 300 | 300 | 20 | 25 | 8 | 26 | 80 | 56 | 50 |