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Mung Faction
Mung Port Level 4
Raiding Port
From their raiding ports the Northmen pour out into all directions, intent on sending the world to wrack and ruin.The more success the warriors of a settlement experience in their raiding forays, the more warriors that will inevitably flock to join the warband. Whenever restless tribesmen hear of successful killing and plunder by other tribes, migration can turn a humble wharf into a bustling raiding port. Such high numbers of longships entering and exiting a harbour still require a certain level of organisation, even by savages – otherwise there would be a great number of shipwrecks around Norscan ports!
Port
Ruined Docks
(wh_main_nor_port_ruin) Port Level 0 |
|
Building Name Raiding Port |
Level Name wh_main_nor_port_3 |
Building Chain Port |
Building Level 4 |
Create Time 3 |
Create Cost 1500 |
Effects
Income generated: 150 (building_to_building_own)Casualty replenishment rate: +15% (province_to_army_own)
Growth: +30 (region_to_province_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units