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Baersonling (Mortal Empires) Garrison Level 3
Marauding Militia
The militia forced to protect the camp tend to be angrier, more bloodthirsty, and hell-bent on having their day.No Northman likes to be left behind during a raid, but sometimes it is necessary to protect the warband’s possessions. Since raids are often carried out in batches, as soon as some loot is acquired someone needs to watch it when subsequent forays are underway. Needless to say, the men chosen do the task do it begrudgingly – after all, Norscans live to raid, not to guard assets. More often than not, the members of the militia are being punished for some minor transgression or another against the tribe, or maybe the Chieftain just doesn’t like them!
Garrison
Guard Shack
(wh_main_nor_garrison_1) Garrison Level 0 |
|
Building Name Marauding Militia |
Level Name wh_main_nor_garrison_3 |
Building Chain Garrison |
Building Level 3 |
Create Time 4 |
Create Cost 2000 |
Effects
No Effect
Provides Garrison Army
Feral Mammoth
(wh_dlc08_nor_mon_war_mammoth_0)
Melee Infantry
(wh_dlc08_nor_mon_war_mammoth_0)
Melee Infantry
Marauder Horsemen
(wh_main_nor_cav_marauder_horsemen_0)
Missile Cavalry
(wh_main_nor_cav_marauder_horsemen_0)
Missile Cavalry
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
Norscan Trolls
(wh_main_nor_mon_chaos_trolls)
Melee Infantry
(wh_main_nor_mon_chaos_trolls)
Melee Infantry
Norscan Warhounds
(wh_main_nor_mon_chaos_warhounds_0)
Melee Infantry
(wh_main_nor_mon_chaos_warhounds_0)
Melee Infantry
Recruitable Units
No Recruitable Units