Left Panel
Imperial Convoy Faction
Imperial Convoy Stables Level 3
Menagerie
A place to hold the many dangerous and exotic beasts that would otherwise dwell in the wilderness.The zoos and menageries of the Empire are rare institutions. Only the largest and prosperous of cities have them, the most famous example being the Imperial Zoo in Altdorf - home to a Dragon, many Pegasi and, of course, Deathclaw – the personal mount of Karl Franz.
Stables
Stables
(wh_main_emp_stables_1) Stables Level 0 |
|
Building Name Menagerie |
Level Name wh_main_emp_stables_3 |
Building Chain Stables |
Building Level 3 |
Create Time 4 |
Create Cost 7500 |
Effects
No Effect
Provides Garrison Army
No Garrison Units
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Shock Cavalry / (wh_main_emp_cav_demigryph_knights_0) Demigryph Knights More stalwart and powerful than even the riders atop them, Demigryphs deliver a monstrous charge into enemy battle lines. |
|||||||||||||||||
32 | 1400 | 1400 | 38 | 58 | 60 | 36 | 155 | 210 | 70 | |||||||||
2 |
Cavalry / Shock Cavalry / (wh_main_emp_cav_demigryph_knights_1) Demigryph Knights (Halberds) More stalwart and powerful than even the riders atop them, Demigryphs deliver a monstrous charge into enemy battle lines. |
|||||||||||||||||
32 | 1500 | 1500 | 32 | 52 | 48 | 30 | 125 | 210 | 70 | |||||||||
3 |
Cavalry / Shock Cavalry / (wh_main_emp_cav_empire_knights) Empire Knights The noble-born warriors of the Empire fight in Knightly Orders, heroic brotherhoods who ride into battle atop mighty barded warhorses. |
|||||||||||||||||
60 | 850 | 900 | 26 | 30 | 48 | 28 | 140 | 104 | 70 | |||||||||
4 |
Cavalry / Missile Cavalry / (wh_main_emp_cav_outriders_0) Outriders Fast and dependable, an Outrider can be in one place to fire, then be in another to fire again moments later. |
|||||||||||||||||
60 | 700 | 700 | 18 | 130 | 11.1 | 20 | 18 | 24 | 12 | 14 | 30 | 89 | 50 | |||||
5 |
Cavalry / Missile Cavalry / (wh_main_emp_cav_outriders_1) Outriders (Grenade Launcher) Fast and dependable, an Outrider can be in one place to fire, then be in another to fire again moments later. |
|||||||||||||||||
48 | 800 | 800 | 12 | 100 | 6.7 | 18 | 18 | 24 | 12 | 14 | 30 | 91 | 50 | |||||
6 |
Cavalry / Missile Cavalry / (wh_main_emp_cav_pistoliers_1) Pistoliers The Pistoliers are standard ranged cavalry, their pistols packing an effective punch whilst maintaining mobility. |
|||||||||||||||||
60 | 500 | 500 | 15 | 80 | 7.4 | 24 | 20 | 24 | 20 | 14 | 30 | 76 | 50 |