Left Panel
![Tannery](images/warhammer2/buildings/icons/empire_wild_game.png)
![Pirates of the Far Sea](images/warhammer2/flags/wh2_main_rogue_pirates_trantio/mon_24.png)
Tannery
It is not just meat that has its uses, skins and furs do too - at the tannery.A tannery takes the skins of animals and subjects them to a process called liming. This toughens and preserves the skin, turning it into leather. A tanner will also preserve pelts by using a salting, oiling and waxing process. The odours these processes create are vile, so tanneries are usually located downstream or in the poorest districts of a city.
Wild Game
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Hunting Camp
(wh_main_emp_resource_furs_1) Wild Game Level 0 |
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Building Name Tannery |
Level Name wh_main_emp_resource_furs_3 |
Building Chain Wild Game |
Building Level 3 |
Create Time 3 |
Create Cost 2000 |
Effects
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/resource_furs.png)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units