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Stirland (Mortal Empires) Outpost Level 4
Coastal Town
The towns of the Empire are walled islands of civilisation amidst the unrelenting and hostile wilderness.Towns are larger settlements which offer greater mercantile opportunities, often with an organised watch to hopefully man the walls should Beastmen emerge from the forest. The Empire’s penchant for eccentric buildings and non-existent urban planning sees the towns sprawl beyond the original walls and into squalid foulburgs, where the poorest dwell.
Outpost
Building Name Coastal Town |
Level Name wh_main_emp_outpostnorsca_minor_3_coast |
Building Chain Outpost |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 80 (building_to_building_own)
Growth: +30 (region_to_province_own)
{{tr:public_order_effect}}: +2 (province_to_province_own_unseen)
Provides Garrison Army
Recruitable Units
No Recruitable Units