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Dwarfs (Mortal Empires) Wild Game Level 1
Hunting Lodge
Lodges, where hunters gather and store their prey, are located deep within the forested hunting grounds.In areas with a good supply of game, hunting lodges are built as useful bases and to store kills before they are taken back to civilisation. Lodges are rarely inhabited on a constant basis, so when the season begins hunters always make sure they are clear of anything else that may have taken residence during the Winter months.
Wild Game
Building Name Hunting Lodge |
Level Name wh_main_dwf_resource_game_1 |
Building Chain Wild Game |
Building Level 1 |
Create Time 1 |
Create Cost 600 |
Effects
Casualty replenishment rate: +2% (province_to_army_own)Growth: +15 (region_to_province_own)
Furs resource production: 20 bundles (building_to_building_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units