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Bretonnia (Mortal Empires) Outpost Level 4
Town
Larger settlements may even have a curtain wall surrounding them, with a lone, circular tower watching over its sorry denizens."One tower towns" is the derogatory label some Lords give to their smaller settlements, where taxes are low due to a small population and a lack of commerce. Occasionally, the smallfolk may see a company of Knights gallop through or even have some noble stay at the least-shoddy inn, but that is as far as these places go when it comes to being noticed.
Outpost
Building Name Town |
Level Name wh_main_brt_outpostnorsca_major_3_coast |
Building Chain Outpost |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 80 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
Men-at-Arms (Shields)
(wh_dlc07_brt_inf_men_at_arms_2)
Melee Infantry
(wh_dlc07_brt_inf_men_at_arms_2)
Melee Infantry
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Paladin
(wh_main_brt_cha_paladin_0)
Command
(wh_main_brt_cha_paladin_0)
Command
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry
Recruitable Units
No Recruitable Units