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![Occupied Lothern Level 4](images/warhammer2/buildings/icons/high_elves_city_lothern.png)
![Spirit of the Jungle](images/warhammer2/flags/wh2_dlc13_lzd_spirits_of_the_jungle/mon_24.png)
Occupied Lothern Level 4
The temple-cities are where the Lizardmen spawn and live. They scatter the Southlands and Lustria, comprising of great pyramids, barrios and plazas.Lothern
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Building Name Occupied Lothern Level 4 |
Level Name wh2_main_special_settlement_lothern_lzd_4 |
Building Chain Lothern |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Effects
{{tr:ritual_currency}} generated: 1 (region_to_region_own)![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
![](images/warhammer2/campaign_ui/effect_bundles/public_order.png)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Saurus Scar-Veteran
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
(wh2_main_lzd_cha_saurus_scar_veteran_0)
Command
Saurus Warriors (Shields)
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
(wh2_main_lzd_inf_saurus_warriors_1)
Melee Infantry
Skink Cohort (Javelins)
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
(wh2_main_lzd_inf_skink_cohort_1)
Missile Infantry
Kroxigors
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
(wh2_main_lzd_mon_kroxigors)
Melee Infantry
Feral Stegadon
(wh2_main_lzd_mon_stegadon_0)
Melee Infantry
(wh2_main_lzd_mon_stegadon_0)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh2_main_lzd_inf_skink_cohort_0) Skink Cohort The diligent workforce of the Lizardmen Empire, good for throwing into melee as fodder. |
|||||||||||||||||
160 | 300 | 300 | 20 | 25 | 10 | 24 | 65 | 50 | 55 | |||||||||
2 |
Missile Infantry / Missile Infantry / (wh2_main_lzd_inf_skink_cohort_1) Skink Cohort (Javelins) These Skinks are trained to hurl javelins true enough to blunt a charging foe. |
|||||||||||||||||
160 | 400 | 400 | 16 | 80 | 6.7 | 3 | 20 | 25 | 10 | 24 | 65 | 50 | 55 |