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Home / Total War: WARHAMMER II / Vampire Counts Rebels (Mortal Empires) / Buildings / Occupied Khemri (Shady Township)
Vampire Counts Rebels (Mortal Empires) Corrupted Khemri Level 4
Occupied Khemri (Shady Township)
Townships are little more than larger villages, usually within sight of a grand castle - its shadow looming over the terrified denizens.Hanging outside the decrepit townships' gates and walls are criminals and travellers trapped in iron maidens, feeding the crows and vampire bats. To be a stranger in such a town is to invite hostile stares from the locals, and mention "Sigmar" or the "Emperor" and you will find yourself dangling before nightfall, as such demagoguery could bring the von Carstein wrath upon you all!
Corrupted Khemri
Building Name Occupied Khemri (Shady Township) |
Level Name wh2_main_special_settlement_khemri_vmp_3 |
Building Chain Corrupted Khemri |
Building Level 4 |
Create Time 4 |
Create Cost 4000 |
Effects
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)Grants 6 construction slots in the settlement (this_building)
Income generated: 480 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
Vampiric corruption: +1 (region_to_region_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
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No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_0) Skeleton Warriors Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines. |
|||||||||||||||||
160 | 300 | 300 | 18 | 26 | 6 | 22 | 55 | 61 | 30 | |||||||||
2 |
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_zombie) Zombies Driven not by skill, but by a desire to feast on flesh, Zombies are good, terrifying fodder in melee. |
|||||||||||||||||
160 | 100 | 100 | 5 | 18 | 3 | 6 | 0 | 63 | 30 |