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Blue Vipers Faction
Blue Vipers Occupied Khemri Level 3
Occupied Khemri (Savage Orc Camp)
A Savage Orc camp is an even more disorganised rabble of tents than a traditional Orc settlement.Savage Orc camps happen when the bestial primitives decide to settle for a while. Their camps consist of large fires - around which Savage Orc Shamans ponce in skull hats and cloaks of matted fur - and a few shelters made from animal hides with bone supports. Orcs from rival tribes enter at their own risk, as they may soon find themselves in the cookin’ pot!
Occupied Khemri
Building Name Occupied Khemri (Savage Orc Camp) |
Level Name wh2_main_special_settlement_khemri_savage_2 |
Building Chain Occupied Khemri |
Building Level 3 |
Create Time 3 |
Create Cost 1600 |
Effects
Grants 4 construction slots in the settlement (this_building)Income generated: 300 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units