Left Panel
La Flotte de Terreur Hexoatl Level 4
Hexoatl occupée (niveau 3)
Un endroit parfait pour se faire discret, compter son butin et orchestrer ses prochains complots.Hexoatl
Building Name Hexoatl occupée (niveau 3) |
Level Name wh2_main_special_settlement_hexoatl_cst_3 |
Building Chain Hexoatl |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
[HIDDEN] (armées locales)Accorde 6 emplacements de construction dans la colonie (this_building)
Revenu généré : 480 (building_to_building_own)
[HIDDEN] Ajoute 2 tours au temps de siège des bastions dans les capitales des provinces (region_to_region_own)
Croissance : +30 (region_to_province_own)
Corruption vampirique : +1 (region_to_region_own)
[HIDDEN] (region_to_region_own)
Provides Garrison Army
Abordeurs
(wh2_dlc11_cst_cav_deck_droppers_0)
Cavalerie lance-projectiles
(wh2_dlc11_cst_cav_deck_droppers_0)
Cavalerie lance-projectiles
Artilleur revenant
(wh2_dlc11_cst_cha_gunnery_wight_0)
Commandes
(wh2_dlc11_cst_cha_gunnery_wight_0)
Commandes
Garde des profondeurs (Arme d'hast)
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
(wh2_dlc11_cst_inf_depth_guard_1)
Infanterie de mêlée
Sirènes
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
(wh2_dlc11_cst_inf_syreens)
Infanterie de mêlée
Boucaniers Pirates Zombies
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Infanterie de mêlée
(wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Infanterie de mêlée
Artilleurs Pirates Zombies (Arquebuses)
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
(wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Infanterie lance-projectiles
Recruitable Units
No Recruitable Units