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Bretonnia (Mortal Empires) Occupied Hell Pit Level 4
Occupied Hell Pit Level 3
The teeming tunnel networks of warrens do not just sprawl underground, but can riddle entire mountains and chasm walls as well.Occupied Hell Pit
Building Name Occupied Hell Pit Level 3 |
Level Name wh2_main_special_settlement_hellpit_other_3 |
Building Chain Occupied Hell Pit |
Building Level 4 |
Create Time 4 |
Create Cost 4000 |
Effects
Grants 3 construction slots in the settlement (this_building)[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +60 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
Men-at-Arms (Shields)
(wh_dlc07_brt_inf_men_at_arms_2)
Melee Infantry
(wh_dlc07_brt_inf_men_at_arms_2)
Melee Infantry
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Paladin
(wh_main_brt_cha_paladin_0)
Command
(wh_main_brt_cha_paladin_0)
Command
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry
(wh_main_brt_inf_spearmen_at_arms)
Melee Infantry
Recruitable Units
No Recruitable Units