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Home / Total War: WARHAMMER II / Karak Azul (Mortal Empires) / Buildings / Occupied Gaean Vale (Level 3)
Karak Azul (Mortal Empires) The Gaean Vale Level 4
Occupied Gaean Vale (Level 3)
Dwarf Keeps are the bastions of the realm, impregnable forts built upon and within the mountain peaks.While the Dwarfholds are the mightiest strongholds, the Karaz Ankor has many keeps within its realms. These are mountain fortresses that stand guard over entrances to the Underway or great sentinel bastions keeping a watchful eye on the mountain passes. Perhaps the most famous Dwarf keep is Karag Dromen, which overlooks Black Fire Pass.
The Gaean Vale
Building Name Occupied Gaean Vale (Level 3) |
Level Name wh2_main_special_settlement_gaean_vale_dwf_3 |
Building Chain The Gaean Vale |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Effects
Grants 3 construction slots in the settlement (this_building)Income generated: 240 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Melee Infantry / (wh_main_dwf_inf_miners_0) Miners The pickaxe is not the mightiest Dwarfen weapon, but it serves with relative success in melee. |
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100 | 325 | 325 | 20 | 22 | 12 | 18 | 80 | 76 | 68 |