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Exotic Goods Hauler Faction
Exotic Goods Hauler Couronne Level 3
Occupied Couronne Level 2
Villages dot the Empire, usually comprising a marktplaz, a tavern, and a stockade – if their denizens are lucky.The wilderness of the Empire is untamed; those who do not farm the land congregate in the towns and villages for reasons of trade and safety. They range from large hamlets to walled settlements that are towns in all but name.
Couronne
Building Name Occupied Couronne Level 2 |
Level Name wh2_main_special_settlement_couronne_other_2 |
Building Chain Couronne |
Building Level 3 |
Create Time 3 |
Create Cost 1600 |
Effects
Grants 4 construction slots in the settlement (this_building)Income from all buildings: +35% (all regions in this province)
Income generated: 150 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units