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Home / Total War: WARHAMMER II / Couronne (Mortal Empires) / Buildings / Thriving Occupied Elven Colony
Couronne (Mortal Empires) Occupied Elven Colony Level 6
Thriving Occupied Elven Colony
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.Occupied Elven Colony
Building Name Thriving Occupied Elven Colony |
Level Name wh2_main_special_settlement_colony_major_other_5 |
Building Chain Occupied Elven Colony |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Effects
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)Income from Ports: +3% (all regions)
{{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 7 construction slots in the settlement (this_building)
Income from Ports: +50% (region_to_region_own)
Income generated: 450 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +38 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Foot Squires
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
(wh_dlc07_brt_inf_foot_squires_0)
Melee Infantry
Field Trebuchets
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Pegasus Knights
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
(wh_main_brt_cav_pegasus_knights)
Melee Cavalry
Paladin
(wh_main_brt_cha_paladin_0)
Command
(wh_main_brt_cha_paladin_0)
Command
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Recruitable Units
No Recruitable Units