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Clan Moulder Occupied Elven Colony Level 6
Thriving Occupied Elven Colony
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.Occupied Elven Colony
Building Name Thriving Occupied Elven Colony |
Level Name wh2_main_special_settlement_colony_major_other_5 |
Building Chain Occupied Elven Colony |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Effects
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)Income from Ports: +3% (all regions)
{{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 7 construction slots in the settlement (this_building)
Income from Ports: +50% (region_to_region_own)
Income generated: 450 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +38 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Plagueclaw Catapults
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
(wh2_main_skv_art_plagueclaw_catapult)
Field Artillery
Warlock Engineer
(wh2_main_skv_cha_warlock_engineer)
Command
(wh2_main_skv_cha_warlock_engineer)
Command
Gutter Runner Slingers (Poison)
(wh2_main_skv_inf_gutter_runner_slingers_1)
Missile Infantry
(wh2_main_skv_inf_gutter_runner_slingers_1)
Missile Infantry
Plague Monks
(wh2_main_skv_inf_plague_monks)
Melee Infantry
(wh2_main_skv_inf_plague_monks)
Melee Infantry
Stormvermin (Halberds)
(wh2_main_skv_inf_stormvermin_0)
Melee Infantry
(wh2_main_skv_inf_stormvermin_0)
Melee Infantry
Recruitable Units
Recruitable Units Lv. 0 | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
No. | Unit | Sol. | Costom Cost | Recru. Cost | Unkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_skavenslave_slingers_0) Skavenslave Slingers From a position of relative safety, slings enable them to watch their peers march to their doom. |
|||||||||||||||||
140 | 225 | 225 | 8 | 120 | 7.4 | 22 | 6 | 18 | 4 | 7 | 0 | 45 | 33 | |||||
2 |
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslave_spearmen_0) Skavenslave Spears A spear may mean they fight a little longer or better, but it only delays their inevitable demise. |
|||||||||||||||||
180 | 175 | 175 | 9 | 16 | 3 | 16 | 0 | 48 | 35 | |||||||||
3 |
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslaves_0) Skavenslaves In this lawless, miserable world the weak, or the merely out-manoeuvred, are either killed or put to back-breaking toil by the strong. |
|||||||||||||||||
180 | 150 | 150 | 12 | 18 | 5 | 10 | 0 | 48 | 35 |