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Home / Total War: WARHAMMER II / Pirates of the Southern Ocean / Buildings / Thriving Occupied Elven Colony
Pirates of the Southern Ocean Occupied Elven Colony Level 6
Thriving Occupied Elven Colony
High Elven ships carry goods to those with amicable intentions, and destruction to those who would do Ulthuan harm.Occupied Elven Colony
Building Name Thriving Occupied Elven Colony |
Level Name wh2_main_special_settlement_colony_major_other_5 |
Building Chain Occupied Elven Colony |
Building Level 6 |
Create Time 6 |
Create Cost 7200 |
Effects
[HIDDEN] Enables abilities for Heroes in garrisons (local armies)Income from Ports: +3% (all regions)
{{tr:ritual_currency}} generated: 1 (region_to_region_own)
Grants 7 construction slots in the settlement (this_building)
Income from Ports: +50% (region_to_region_own)
Income generated: 450 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +38 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units